Wednesday 31 October 2018

The Story Behind Square Enix's Failed Latin America Video Game Division

In the summer of 2013, Square Enix sent a small team of representatives to Latin America for an ambitious business trip. They met with dozens of independent development studios across the region, visiting five countries over the span of a few days. They were looking for developers to partner with Square Enix to create…

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from Kotaku https://ift.tt/2Q7su9Y

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