Indie puzzle platformers are a dime a dozen nowadays, but I honestly can't get enough of them. I've played so many games that copy the formula from Braid, yet I keep coming back for more. The reason is fairly simple: they put gameplay first and let the mechanics do the talking.
There might be a vague semblance of plot or some ludicrous art style, but these types of games don't waste your time. They explain organically through level design, test your knowledge of the mechanics set forth, and ramp up in intensity before gracefully moving onto the next gimmick. It's hard not to fall in love with that type of design, even if it can occasionally be grating.
For the most part, that is exactly what She Remembered Caterpillars is. Developed by Jumpsuit Entertainment, this quirky puzzle platformer sees you controlling weird plant-like creatures with the goal of getting them to an exit point. To reach that exit, you'll need to match the color of each plant with specific bridges so that they can navigate the mazes before them.
Read more...from Destructoid https://ift.tt/2FIria8
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