Virtual reality is one of those things that you kind of accept is going to be a slightly handcuffed experience.
The nature of the beast dictates that what you gain in immersion and wow-factor you lose in control and full autonomy over movement, mostly because one way or another you're tethered either via cables or camera facing one direction giving the illusion of a freedom. Certain games, like Resident Evil 7, absolutely stand out as anomalies, but for the most part you just know concessions must be made in order to make the whole thing tick.
But that doesn't mean you can't still have a damned fun game that knows the medium's weaknesses and plays to its strengths.
Read more...from destructoid https://ift.tt/2N5LHL5
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