Tuesday, 21 February 2023

Pinball FX Review (PS5)

Zen Studios has been developing pinball games since essentially the developer’s inception in 2007. Their latest free-to-start game, Pinball FX, has released on all current and last-gen consoles. We’ve knocked some virtual balls around for a bit, and have arrived with our Pinball FX PS5 review to see if there’s anything new and noteworthy this time around.

Shiny coats of paint

Pinball FX represents a reboot of the series which originally began life on the Xbox 360 in 2007. This pinball simulator has been rebuilt using the Unreal Engine 4, which means 4K support and more realistic physics than ever before. At this point, though, the physics involved in pinball games have been all but perfected, because consoles have had more than enough power to calculate accurate-enough physics involved for at least the last generation or so. Still, utilizing this engine does mean that ray tracing is available on the PS5, which is turned off by default. A simple visit to the settings menu allows the player to choose between a performance or quality graphics mode, though in practice it’ll be difficult to tell the difference between the two modes. Regardless as to which mode is chosen, the game runs very smoothly, with no stuttering to note no matter how busy a particular table gets.

Naturally, the PS5’s zippy SSD means each table loads in just a few seconds. In fact, the longest load time is encountered when first booting up the game, as the game seems to check in to Zen Studios’ servers or otherwise appears to wait on some process before letting you get on with playing your tables. The DualSense controller is used for vibration, and that’s about the extent of console-specific use.

Controls for Pinball FX are dead simple. The right stick controls the table’s plunger, and you can vary how hard the ball is launched by tiling the stick back slightly as opposed to completely downwards. The cross button can also be used on tables that have a single launch speed, or to make choices when on an in-game mission as most tables include. Any shoulder button or trigger can be used to use the flippers, with no use of the adaptive triggers (it really wouldn’t make sense here as you need the flipper to react as soon as you press it). The left analog stick can be used to nudge the table, though of course doing this too frequently will cause most tables to lock up. Triangle toggles between eight built-in views, plus a special manual camera option which allows the player to set the camera’s height to whatever level they deem is most useful.

A mode for every mood

For each table, there are multiple modes to choose from. There is classic, which grants you three balls to start with, as you try to score as many points as possible before you run out of attempts. An arcade mode lets you use power-ups, including slowing down time or certain actions granting more points. One active power can be used with the square button, while two passive abilities factor in to how the tables behave, such as extending the amount of time before a combo opportunity expires. Hotseat allows for up to four players to compete against each other, while a practice mode grants you a whole hour of free play time to hone your skills as much as you can. Four other modes limit your play in ways such as number of flips, time, distance, or ball count.

There are also a couple of online options, such as tournaments which are real-time competitive matches where everyone tries to score the most points over a limited amount of time, number of tries, or some combination thereof. You can easily create your own tournament using a table that you own in just a few steps. There is also an Events tab, which features seasonal challenges across free and premium tables. Each day, you are given a certain amount of tries to complete some objective on a table. Complete it, and you’ll be rewarded one or more coins, which are used to track progress and earn time-limited unlocks such as collectibles or items to customize your player banner.

Tables are selected from a basic main menu, inside a special customizable room. Each table features various collectibles which can be earned by reaching various milestones in that table’s objectives list. These are usually little figurines related to the game, such as a sheriff’s star badge or a model stagecoach from the included freebie table, Wild West Rampage, or a Mysterio figure from the Spider-Man table. These are surprisingly well-detailed miniatures, and whenever the game is left running at the main menu it cycles through a couple of different camera angles so that you can see some of the things that you have placed down.

Questionable Monetization

One point of contention that long-time Zen Pinball fans may have lies in the game’s inability to import previously purchased tables. It is simply not an option in Pinball FX, with Zen Studios saying “For the new Pinball FX, every single table in our library has been remastered, updated, and optimized in Unreal Engine to deliver the best pinball experience going forward.” On the one hand, it’s understandable that porting these tables over may have come at considerable cost to the company. But it’s never a good look to charge a customer twice for the same thing, and this decision will likely anger some players.

Another issue that may irritate some can be found in Pinball FX’s monetization scheme. There is a premium currency called Pinball Coins which are priced at about ten cents per each, naturally selling in bundles beginning with 100 for $9.99 and scaling up all the way to 1200 for $99.99. Those two amounts conveniently match the price of the Pinball Pass’ one-month and 12-month subscriptions respectively. This is a season pass by another name, and grants the player unlimited plays of almost every table – the Indiana Jones and Marvel tables are not included, and must be purchased separately. The good news here is that these coins can only be redeemed for the Pinball Pass, as each table or pack of tables can be purchased for regular, fiat money and you won’t have to worry about having some leftover currency in an amount that isn’t quite enough to buy anything else.

Pinball FX is a top-tier pinball game with some growing pains inherent in switching development platforms. Having to re-buy your favorite tables is a pain, but considering these represent the best versions of dozens of tables, it is a good value overall. The Pinball Pass is Zen Studios’ first attempt at something approaching a season pass, but thankfully it is not required and you can simply purchase the tables that you prefer using regular money. The core game remains solid, and hopefully Pinball FX is supported by Zen Studios into the next generation of consoles.

The post Pinball FX Review (PS5) appeared first on PlayStation LifeStyle.



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New Pokémon Presents Livestream Coming Next Week

The Pokémon Company not-so-surprisingly announced its latest Pokémon Presents livestream, scheduled for the series’ anniversary, Pokémon Day, or February 27, just like it was last year (and the year before that).

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Metal Gear Rising 2 / Remaster Hopes Dashed at 10th Anniversary

Konami and PlatinumGames dashed Metal Gear Rising 2 and Metal Gear Rising remaster/remake hopes at Revengeance‘s 10th anniversary. Following several “teases” and rumors, fans got new artwork instead.

There’s no Metal Gear Rising 2 but the commemorative art looks good

Director Kenji Saito penned a letter to fans, thanking them for their support over the last decade. Saito took note of all the Armstrong and Sam memes and said that he finds it “unbelievable” that Metal Gear Rising: Revengeance is still talked about ten years after launch.

PlatinumGames also revealed that it has seen an increase in player count as well as streamers playing the game, thanks to the discourse surrounding it.

“I still believe that Metal Gear Rising: Revengeance offers an experience like no other, even a decade after its launch!” Saito added. “I look forward to creating many more memories with Metal Gear Rising: Revengeance in the years to come!”

You can view some stunning pieces of art marking Revengeance’s 10th anniversary via the tweet below:

Back to those Metal Gear Solid remaster rumors, then.

The post Metal Gear Rising 2 / Remaster Hopes Dashed at 10th Anniversary appeared first on PlayStation LifeStyle.



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Microsoft Activision Merger Gets Support From Global Unions Ahead of EU Hearing

Two major unions have urged the European Commission (EC) to approve the proposed Microsoft Activision merger on the eve of a scheduled hearing on the matter. A week ago, Microsoft confirmed it has requested a hearing as a last-ditch effort to save the controversial deal.

Unions want regulators to consider the impact of Microsoft Activision merger on employees

Communication Workers of America (CWA) penned a letter to the EC arguing that the deal will have a positive impact on the labor market. CWA initially voiced concerns about the power Microsoft will have on the labor market but later managed to negotiate a collective bargaining agreement with the company should the acquisition go ahead.

Separately, Europe-based UNI Global Union urged EC to look beyond the impact the deal will have on consumers and consider employees as well. UNI claims that Microsoft will have a positive impact on a labor market rife with poor working conditions.

Regulators have shown little concern over the labor market thus far, understandably because their job is to look at market competition and impact on consumers rather than Activision Blizzard employees.

Critics also pointed out the poor optics considering Microsoft recently laid off 10,000 workers including Xbox employees.

The post Microsoft Activision Merger Gets Support From Global Unions Ahead of EU Hearing appeared first on PlayStation LifeStyle.



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Monday, 20 February 2023

Crypto Shilling Costs Yet Another Celebrity A Million Dollars

Yet-to-collapse cryptocurrency, EMAX, has just gotten another celebrity in hot water. Short for EthereumMax, the bullshit scheme was promoted on Twitter by former NBA player Paul Pierce, except he rather forgot to say he was being paid hundreds of thousands of dollars for doing so. As reported by The Verge, he U.S.…

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Sunday, 19 February 2023

A new Civilization game is in development

More than six years following the most recent entry in the series, Firaxis has confirmed it’s working on a new Civilization game. The studio didn’t share many details about the new title, but it did say that Ed Beach is the creative director of the project. Beach has more than 15 years of experience working on the franchise, including, most recently, as lead designer of Civilization VI.

Firaxis parent company Take-Two Interactive shared the news this week in a press release announcing a handful of staffing changes at the studio (via Eurogamer). Studio head Steve Martin is leaving Firaxis after serving nearly 17 years as the company’s president, a position he inherited from Firaxis co-founder Jeff Briggs in 2006. Heather Hazen, previously the studio’s chief operating officer, is taking over the day-to-day operations of Firaxis.

“I’m thrilled to have this opportunity to carry on the studio’s storied legacy, beginning with the announcement that Firaxis is in development on the next iteration of the legendary Civilization franchise,” Hazen said. “I’m lucky to be working with some of the best developers in our industry, and we have plans to take the Civilization franchise to exciting new heights for our millions of players around the world.”

On Friday, Firaxis also announced the departure of Jake Solomon. After 23 years, the designer, who was one of the studio’s best-known employees thanks to his work on the XCOM franchise and Marvel’s Midnight Suns, is leaving to pursue new opportunities. "I loved designing tactical turn-based games, but it's time for other, smarter people to push that space forward,” Solomon said on Twitter. “My brain is on fire with a new dream. Time to go chase it."



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Meta Verified is a paid verification service for Facebook and Instagram

The rumors were true: Facebook parent company Meta is preparing to launch a Twitter Blue-like subscription called Meta Verified. On Sunday morning, Mark Zuckerberg took to his newly launched broadcast channel to share the news. He said the subscription service would give users a blue badge, additional impersonation protection and direct access to customer support. "This feature is about increasing authenticity and security across our services," Zuckerberg said, adding Meta would test the subscription first in Australia and New Zealand before rolling it out to other countries. Meta Verified will cost $15 USD per month when users subscribe through the company's apps on iOS and Android. On the web, where app store commissions don't apply, the service will cost $12 USD per month. The subscription will cover both Instagram and Facebook accounts. 

Users will need need to meet certain eligibility requirements before they can sign up for Meta Verified. Specifically, the company told Engadget the subscription will only be available to users 18 years or older. Meta will also require that potential subscribers share a government-issued ID that matches the profile name and photo on their Facebook or Instagram account. Once you're verified, you can't change your profile name, username, date of birth or photo without going through the verification process again. Accounts that were verified before today's announcement due to their notability will remain verified.

Alongside perks like a blue badge and increased visibility in search, Meta will provide Verified subscribers with 100 free stars, a digital currency they can use to tip creators on Facebook. The subscription also comes with access to exclusive stickers for use in Stories and Reels. Rumors that Meta was preparing to trial a paid verification service started to swirl at the beginning of February when reverse engineer Alessandro Paluzzi discovered code referencing "paid blue badge" and "identity verification." On early Sunday morning, social media consultant and former Next Web reporter Matt Navarra found that Meta had published an Instagram support page detailing the subscription, only to later take it down before Zuckerberg's Instagram post.    



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