Friday, 2 July 2021

Tesla delivers 200,000 cars a quarter for the first time

Tesla has once again topped its delivery record, and this time it reached a symbolic milestone. As CNBCnotes, the EV maker delivered an all-time high of 201,250 vehicles in the second quarter of 2021 — the first time it has ever shipped more than 200,000 cars to customers in a given quarter. It delivered 184,800 machines in the first quarter of the year.

The Model 3 and Model Y represented nearly all of the deliveries. Tesla delivered just 1,890 Model S and Model X units, although that wasn't helped by the wait for the Model S Plaid. The first deliveries for the upscale electric sedan officially started on June 10th.

The achievement came despite "many challenges," founder Elon Musk said. He didn't elaborate on what those were, but he'd previously mentioned "major" supply chain price issues as a factor. Raw materials were a particular sore point, Musk added. The automotive industry as a whole has also reeled from chip shortages, making it difficult for some companies to manufacture enough cars to meet demand.

The number isn't as large as what some analysts were hoping for. Estimates ranged as high as 231,000. Even so, it's notable that Tesla is besting its own results despite cooling momentum and a less-than-forgiving market. The bigger challenges lie ahead — it has to face stiffer competition as EVs become mainstream, particularly from potential blockbuster hits like Ford's F-150 Lightning.



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Hell Yes! Doom Eternal Is Getting A Horde Mode

If you, like every other person who played Doom Eternal, thought, “Man, this game could really use a horde mode,” have I got some news for you. The first-person shooter will in fact receive a mode in which you do nothing but pulverize waves of increasingly challenging demons, developer Id Software announced in a tweet…

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The Best Mandalorian Character Gets The Best Action Figure

Imperial Scout Troopers rarely get the respect they deserve. Riding their speeder bikes at ridiculous speeds, scooping up force-sensitive children, and repeatedly punching them in the face takes a lot of guts. The first season of Disney’s The Mandalorian showcased a pair of these heroic bikers, and Hot Toys has given…

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Outriders Dev Planning to Buff a Few Skills for All Four Classes in a Future Patch

People Can Fly has said that it’s looking into buffing a few skills for all four Outriders classes in a future patch. However, this will require altering bespoke code to ensure that the update doesn’t merely alter stats, but also changes the way the skills work during gameplay.

“To that end, we will likely roll these balancing changes into one of our upcoming patches,” the studio wrote on Reddit. “We’re aiming to buff each class in unison and are avoiding split-buffing, which is why we need a bit more time to bundle these changes collectively for a patch.”

People Can Fly added that it’s currently testing Outriders‘ next patch. However, it needs more time to ensure stability and a smooth rollout. More information and a release date will be shared in due course.

The list of Outriders‘ known issues has also been updated. People Can Fly is aware of the issue of players dying while a shield is active. The studio wrote:

Issue currently being investigated. Rather than shields not properly mitigating damage, this issue may be caused by (either) the UI not catching up properly or it may be a case of certain shield mods continuing to proc their shield after death has occurred under certain edge cases. Example: A player continually generates shields and their death prevention mechanics are already on cooldown. They are then hit by enemy damage waves that deplete both shields and health at a greater/faster rate than the shield can regenerate in that window, leading to cases of player HP reaching 0 for a split-second before another chunk of shield is added.

We’ll update our readers when the patch is live.

[Source: Reddit via MP1st]

The post Outriders Dev Planning to Buff a Few Skills for All Four Classes in a Future Patch appeared first on PlayStation LifeStyle.



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Mass Effect and Dragon Age 4 will not be appearing at EA Play Live

Work continues on BioWare’s epic sequels This month will see Electronic Arts deliver its vaunted EA Play Live presentation, offering...

The post Mass Effect and Dragon Age 4 will not be appearing at EA Play Live appeared first on Destructoid.



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Here’s some of the quality of life upgrades coming to Zelda: Skyward Sword HD on Switch

Straight from the source After a bit of beating around the bush, Nintendo has finally come out and just told...

The post Here’s some of the quality of life upgrades coming to Zelda: Skyward Sword HD on Switch appeared first on Destructoid.



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GM deal will reduce the environmental impact (and cost) of its EV batteries

GM isn't just leaning on technical prowess to sell you on its EV battery technology — it's hoping eco-friendliness (and frugality) will play a role, too. The automaker has struck a deal with Controlled Thermal Resources to obtain more environmentally responsible lithium. The team-up will source lithium from California made using a process that generates lower CO2 emissions than the usual pit mines or evaporation pods.

CTR's project, Hell's Kitchen, will use a closed-loop system that extracts lithium directly from geothermal brine. GM's arrangement gives it "first rights" to lithium from the first stage of Hell's Kitchen, plus an option for a multi-year partnership.

The approach should not only reduce the overall environmental footprint of GM's EVs, but secure "low-cost" lithium that could lower prices.

The initial Hell's Kitchen stage isn't expected to produce lithium until 2024. However, GM sees this collaboration as important to its goal of dropping combustion engine cars by 2035. If the automaker can both improve the value of its EVs and make a stronger case for their green credentials, it might boost sales and have an easier time transitioning away from gas and diesel.



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