As someone who played the hell out of Final Fantasy Crystal Chronicles back in the day, it came as a shock that the upcoming remaster would not support local play. But the more I thought about it, the more I realized that this remaster could work perfectly well for a new generation; not to mention the fact that it deserves to be preserved.
I sat down with the game's director, Ryoma Araki, to find out how he got involved with the project and why local multiplayer was cut.
Read more...from Destructoid https://ift.tt/319ESgj
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