Friday 29 December 2017

In 2018, PUBG Developer's Priority Is A 'Competitive,' 'Crash-Free' Game

It was a photo finish, but the team developing PlayerUnknown’s Battlegrounds made good on their promise and “launched” the game before the end of 2017. During an interview last week, I spoke to Brendan “PlayerUnknown” Greene about what’s next.

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from Kotaku http://ift.tt/2pThMuS

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