Saturday 30 June 2018

Battlefield V's closed alpha is my kind of mayhem

My mind isn't completely made up yet, but after a couple hours with the Battlefield V closed alpha test, yeah, I'm feeling it. It was one thing to hear DICE talk about some of the big changes regarding squads, health and ammo, revives, and player movement. (If you missed the beat-by-beat breakdown, you can get up to speed right here.) It's another thing entirely to see how it all comes together for yourself.

Whereas Battlefield 1 was often a tense, thrilling, and distressingly immersive multiplayer experience for me (and I loved it for that reason), Battlefield V feels slightly lower-key. It's still booming, emergent chaos at times, but it's somehow less stressful. I'm still trying to put my finger on why that is. And, weirdly enough, it brings back fond memories of busting down buildings in Bad Company 2.

What I do know for certain is that I appreciate the way ammo and health have been retuned to better emphasize squad dynamics. If you aren't hitting up a resupply station or tagging along with a supply player, you're bound to run out of ammo. And since health doesn't fully regenerate like in prior games, you'll want to have a medic on standby as well. I found myself much more consciously picking and choosing when to enter firefights. The Battlefield games are at their best when you're one of many cogs in a well-oiled objective-playing machine, and that's even more true here in Battlefield V.

The other new talking point is the fortification feature, which will look like a gimmick at first (but it's great!). Every class can build fortifications like sandbag walls, foxholes, and tank stoppers in pre-determined locations around the map as well as board up windows in buildings. I think it'll take the average player time to see the value in doing this, but once you've carved out a nice defensive nest for yourself in a key location where the enemy has to engage you on your terms, there's no going back.

Battlefield V's closed alpha is my kind of mayhem screenshot

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