Sony Interactive Entertainment has apparently canceled at least eight (that we’ve heard of) PlayStation Studios games in recent years, which has left a big question mark over its first-party output. These games — all of which were live service titles — were meant to aid PlayStation’s single-player output, but it’s increasingly looking like Sony’s tentpole slate won’t take shape until the PS6 generation.
What’s going on with PlayStation Studios single-player games?
When Bloomberg journalist Jason Schreier reported Bend Studio and Bluepoint project cancellations last night, a fellow journalist asked if PlayStation’s tentpole lineup for the next few years was as bad as it seems right now. Schreier didn’t deny the suggestion, and instead lent credence to it by saying that the company’s attempt at making 12 (yes, 12) live service games hurt its overall output.
To be clear, this doesn’t mean that Sony doesn’t have first-party blockbusters lined up. At least one of them — Ghost of Yotei — is scheduled for this year. We also expect Insomniac’s Wolverine within the next two years even though a release date has not been announced.
But two games aren’t enough, and we’re fast approaching the PS6. We don’t know when Santa Monica Studio’s next project will be revealed let alone released, there’s no release window for Intergalactic: The Heretic Prophet, and Sony has confirmed that it still hasn’t determined what’s next for Bend Studio and Bluepoint Games, so we can rule out seeing anything from them in this generation.
We do expect smaller PS5 exclusives here and there, but following recent developments, things just aren’t looking good for PlayStation Studios.
The post PlayStation Studios Tentpole Lineup Is Dire for Next Few Years – Report appeared first on PlayStation LifeStyle.
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