Saturday, 21 March 2026

Twitter turned 20 and I feel nothing

Twitter is officially 20 years old. In another reality, that might make me kind of nostalgic. I've been lurking and scrolling and tweeting for 16 years; most of my adult life. There was a time when Twitter was a place where some internet strangers became my IRL friends, when I was excited to "live-tweet". When my infinitely more well-adjusted friends would send me memes, I would smugly say "I saw that on Twitter days ago."

Twitter stopped being that place a long time ago, but I don't have any nostalgia for it. I don't really feel anything at all, actually. 

Because I can already hear the comments: Yes, I'm still on X. I don't spend as much time there as I did a decade ago, but it's still quite a lot of time, an unhealthy amount, if I'm being honest. My job is to report on social media companies, so I keep (doom)scrolling. That's what I tell myself anyway.

A few of my favorite posters are still around. Dril's still got it. The memes are still, occasionally, good, even though X's recommendation algorithm seems to prefer pointing me toward endless AI slop, boring hot takes from thirsty mid-tier tech execs and blatant engagement bait. X's algorithm — what little we can learn about it, anyway — now relies on Grok's predictions about what you'll like.The same Holocaust-loving Grok that has spewed racism and referred to itself as MechaHitler and declared Elon Musk "the single greatest person in modern history." The same Grok that allegedly generated thousands of images of child abuse material. Hey @grok is that true? 

X is not Twitter but it's also not not-Twitter. Last year, an online marketplace startup bought the 560-pound Twitter bird that once adorned the company's San Francisco office and blew it up in a Nevada desert surrounded by Tesla CyberTrucks as part of an elaborate publicity stunt. Dumb? Yes. But also a somehow fitting adieu for "Larry."

It's been 20 years since Jack Dorsey sent the first-ever tweet, which was never even a good tweet anyway. It's been five years, by the way, since he turned that tweet into an NFT (remember NFTs??) and auctioned it for nearly $3 million. It's now functionally worthless. Another chapter in Dorsey's confusing, complicated legacy.


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A retro Starship Troopers shooter, a video store sim and other new indie games worth checking out

Welcome to our latest roundup of what's going on in the indie game space. There are a whole bunch of neat new games out this week, as well as updates on some interesting upcoming projects.

In case you missed it, the Steam Spring Sale is under way. There are lots of solid deals here, and my credit card is already screaming at me. I've picked up a bunch of games from my wishlist. For instance, at just $3, I couldn't resist snagging Teenage Mutant Ninja Turtles: Splintered Fate.

Meanwhile, over on Bluesky, a prototype from developer Freya Holmér caught my eye. It's for a falling-block game, but instead of filling a container to create straight lines that disappear, it's based around a pivot point. As tetrominos join the mass, it rotates left or right by 90 degrees, adding a new dimension to a well-established format. I'm really hoping Holmér turns this into a full game, as it's a rad concept.

Given all the bug slaughtering and the jingoistic satire, any Starship Troopers project is going to draw comparisons with Helldivers 2. Fortunately, Starship Troopers: Ultimate Bug War! is entirely its own thing.

This is a retro first-person shooter from Auroch Digital (the studio behind Warhammer 40,000: Boltgun) and publisher Dotemu. The framing of the game is quite meta: it's based on the experiences of Major Samantha Dietz, who was on the frontlines against the bugs, and it's effectively being used as a military recruitment tool. 

Starship Troopers: Ultimate Bug War! is a blast. I thoroughly enjoyed my time with it. Not that I needed one, but it gave me an excuse to watch Paul Verhoeven's original film again since the game (while having an original story) hits some of the same beats.

The tone is spot on. The writing in the cutscenes, in which Casper Van Dien reprises his role as Johnny Rico from the movies, is funny. You can't tell me that it isn't a thrill to blow up a giant bug with a tactical nuke. Plus, I was tickled by the consequences of "accidentally" shooting a fellow soldier in the training base and all hell breaking loose.

Alas, the pacing feels off — there's a bit too much space between objectives in some levels — and it's a little one-note. Still, it only takes around four or five hours to beat, particularly if you don't care about hunting for secrets.

Starship Troopers: Ultimate Bug War! is out now on Steam, PS5, Xbox Series X/S and Nintendo Switch 2. It'll usually cost $25, but there's a 20 percent discount until March 24.

Retro Rewind is a solid name for a video store rental sim. You'll manage a store in the early '90s — the heyday of VHS — by doing everything from decorating the place, filling shelves with tapes and buying bootleg films to hiring staff, making recommendations to customers and collecting late fees.

My first job was behind the counter of a convenience store that had a small movie rental section, so I've got a tiny bit of experience with calling up customers who have overdue films. That part of the job wasn't exactly fun, but like the idea of running an entire rental store, an experience that's sadly almost extinct.

Retro Rewind - Video Store Simulator is available on Steam (normally $20, with a 20 percent discount until March 24). You can try it out by playing a demo

In Their Shoes looks like an intriguing spin on the visual novel. From We Are Muesli, this is billed as a mumblecore narrative vein, indicating that it's influenced by films from that subgenre (such as the works of the Duplass brothers, Lynn Shelton and, especially in the early part of her career, Greta Gerwig). Through a few dozen interactive scenes, it follows the intertwined lives and intimate moments of seven people in Milan. Each of these dialogue-focused segments lasts around five minutes. There are timed choices and you can arrange the scenes into a timeline. 

You can pick up In Their Shoes on Steam now. The full price is $13, but there's a 25 percent discount until March 31.

For this week's dog game, here is World's Goodest Pup. It's another pooch-based roguelike deckbuilder. This time around, you'll be trying to succeed in the realm of competitive dog shows. After selecting a dog from among three breeds, you'll start building a deck of accessories, tricks and poses and combine them in strategic ways to be most effective in competitions and challenges, which are procedurally generated. 

This is a cozy game first and foremost, though. You can spoil puppers in a pet resort that you'll build and treat them with a visit to a dog spa. Cute.

World's Goodest Pup  — from Pandamander — is out on Steam (normally $7, with 10 percent off until March 26). You can try it out via a demo.

The release trailer for Bonnie Bear Saves Frogtime made me chuckle, so I had to include it. The latest project from Bonte Avond (the team behind Once Upon A Jester) is a comedy adventure game.

As Bonnie Bear, a bear in a frog onesie, you set out to defeat a local bully in a tactical frog-battling game called Frogtime. As with many real-life trading card games, you'll buy and collect frogs to build a strong army. Most importantly, it seems to be a game about the power of community, friendship and self-worth.

Bonnie Bear Saves Frogtime is out now on Steam and Nintendo Switch for $17.

Gunbrella studio Doinksoft is back with another game that has a fantastic name. It's a roguelite, side-scrolling action platformer with shoot-em'-up elements. And it's called Dark Scrolls. It's such a good title that I'm almost mad I didn't think of it first.

There'll be nine heroes to choose from, including a pup named Biscuit and a rat with a saxophone. The game features procedurally generated runs with branching paths, and there's multiplayer support for two-player online co-op. I'm into the Master System-era art style and the utter chaos shown in the trailer. 

The Devolver Digital-published Dark Scrolls (still not over that name) is coming to Steam and Switch later this year.

If you think about it, Scrabble is already a roguelike strategy game. Beyond Words takes that a bit further, with tiles that shift and explode, and boards that change up the rules. Much like in Balatro, you'll be modifying, destroying and duplicating tiles as you seek powerful synergies and massive score multipliers. There are more than 300 modifiers and abilities, along with boss battles and optional time-based challenge boards.

What makes Beyond Words particularly interesting is that it's from Steve Ellis and Dr David Doak — who made their names at Rare and Free Radical Design with the likes of GoldenEye 007, Perfect Dark and TimeSplitters — and their small team at MindFuel Games. PQube is the publisher of Beyond Words, which will hit Steam, PlayStation 5, Xbox Series X/S and Nintendo Switch on April 9. A demo is available on Steam now.

We've learned about a bunch of upcoming music rhythm games lately, and here's another one from Guitar Hero, Rock Band and DJ Hero veterans. Echo Foundry Interactive seems to be hoping that the community-driven focus will help Sound System stand out.

When it goes into early access on Steam (October 16, $25), Sound System will have local multiplayer support. Echo Foundry Interactive plans to add online multiplayer with co-op and competitive modes. Players will be able to create charts for any song they like too. 

We've had a dog game (or two) and a frog game. Now it's time to wrap things up with a cat game. In Cat Me If You Can — great title, again — the Earth has frozen and lost its color. Only cats remain. By time-travelling and taking photos of them, you'll gradually restore color to the world.

It's a hidden cat puzzle game from Cosmic Stag Games that's coming to PC, Switch and Xbox in the summer. You'll be able to check out a demo on Steam on April 8.

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Talaka Preview: PS5 Action Game Celebrates Afro-Brazilian Mythology (GDC 2026)

While at GDC last week, I got some hands-on time with developer Potato Kid’s action platformer Talaka and spoke with the CEO and Game Designer Paulo Santos. The game fuses fast-paced combat with a striking world inspired by Brazilian folklore, architecture, and myth. Fluid movement, challenging encounters, and expressive pixel art make it a standout for action fans.

Introduces Brazilian Folklore to the World

Back in 2014, E-Line Media published Never Alone, which was made and developed by Upper One Games in conjunction with a poet and storyteller of Iñupiaq and Tlingit heritage. This helped highlight the indigenous folklore of the Alaskan region in video game format. I say that only as a reference, and this game has no connection to that one. Speaking with Talaka’s Game Designer Paulo Santos, he created Talaka in a way that he believes this game will do the same with Brazilian folklore that Never Alone did with Alaskan folklore.

Talaka is a fast-paced, combat-driven roguelite that brings Afro-Brazilian mythology to life in a vivid, hand-painted world unlike anything you’ve seen. You play as a young warrior who once believed in the old legends—the stories of Orisha gods, mystical creatures, and ancient realms. But as time passed, the myths faded. Forgotten by the world, the legends have begun to unravel—twisting into chaos, breaking the harmony between worlds.

Watercolors and a Brazilian Backdrop

The environments for the game are beautiful to look at and almost unique in that they all appear to be hand-painted with vibrant watercolors. Even during fighting and action sequences, the game looked smooth and flawless. The game is being developed across multiple platforms, but the build I was able to play was running on a high-end laptop. The control scheme was determined by the connected controller, so I switched from an Xbox controller to a PlayStation controller for a better on-screen button reference.

The game has 65 different levels designed and available to the game engine, and each time you load into a chapter of the story, the game picks 14 random levels that you’ll play through. Not exactly procedurally generated, but the randomness of the design should make each chapter feel unique. Each chapter does end at the same boss level, but that is a good thing because knowing where each platform is will aid you in defeating the bosses.

Roguelite Mega (Wo)Man in Brazil

Talaka’s gameplay brought back some cool memories of old school games like Mega Man on the NES, albeit with a different soundtrack. You play as a young warrior who once believed all of the old myths and legends, but has since forgotten and must relearn all of it through gameplay that is wrought with enemies.

Tactics have to be learned, but the on-boarding experience lets you get right into the action. I was given god-blessed weapons, and power-ups to assist me. I was moving through these levels at a fast pace, throwing bananas and dodging attacks. The game play was addictive and fun, much like Mega Man was back in the day. Each level culminating in a final boss battle that tested my newly learned skills and weapons, and forced me to learn to evade, parry, and attack at the proper times.

Brazilian Music Enhances the Game

The soundtrack for the game was impressive. I could hear the drums, chants, and melodies that were crafted in collaboration with Afro-Brazilian musicians. The rise and fall of the tempo was indicative of what lay immediately ahead of you. Some of the boss battles used that tempo as a key to defeating said boss, so pattern recognition was key to success.

Developer Potato Kid has done an incredible job of bringing Brazilian myth, legends, and folklore to life in Talaka. With the release set to Q2 of this year and possibly a demo soon, this game should be on everyone’s radar.

The post Talaka Preview: PS5 Action Game Celebrates Afro-Brazilian Mythology (GDC 2026) appeared first on PlayStation LifeStyle.



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Friday, 20 March 2026

ByteDance is selling its Moonton game unit to Savvy Games for a cool $6 billion

Following discussions first reported on earlier this year, ByteDance has agreed to sell its games unit Moonton to Savvy Games Group for $6 billion. Moonton is known for mobile titles popular in Asia like Mobile Legends: Bang Bang, which has been downloaded 1.5 billion times. The transaction is set to be finalized in the "near future," according to an internal memo from Moonton's CEO seen by Bloomberg

ByteDance has been winding down its gaming arm and shopping Moonton since 2023, just two years after it first acquired the developer. Around that same period, the TikTok parent was shuttering its Nuverse gaming arm, which published notable titles like Marvel Snap and Ragnarok X: Next Generation. The company has since shifted its focus to AI, competing with Chinese rivals to develop chatbots and foundational models. 

Savvy Games, which is owned by Saudi Arabia's Public Investment Fund (PIF), has been going in the opposite direction. Last year the company (via its subsidiary Scopely) acquired Pokémon Go developer Niantic for $3.5 billion. PIF was also among the key investors that purchased Electronic Arts in a blockbuster $55 billion deal last year. The Saudi fund holds a 7.5 percent stake in Nintendo as well.  

The sale is the latest chapter in the recent gaming industry consolidation that saw around 45,000 jobs lost in a brutal three-year period between 2022 and 2025. According to a recent GDC study, one-third of US video game industry workers were laid off over the last two years. 

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Engadget Podcast: Why does everyone hate NVIDIA's DLSS 5 AI upscaling?

NVIDIA started an online firestorm this week when it announced DLSS 5 at its GTC conference. The company claims it's meant to deliver "photorealistic" lighting and materials in games by using neural processing. But it differs considerably from previous versions of DLSS, which were focused on using machine learning to upscale lower resolutions and generate additional frames, and gamers online aren’t too happy. To help us break this down, Anshel Sag, VP and principal analyst at Moor Insights and Strategy joins us to discuss his experience with NVIDIA's DLSS 5 demos. Also, we dive into what's next for Xbox with Project Helix.

  • NVIDIA announced DLSS 5, the disgust was immediate (with Anshel Sag from Moor Insights & Strategy) – 0:51

  • Arizona attorney general sues Kalshi for operating an illegal gambling business – 36:22

  • Polymarket users threaten the life of a reporter at The Times of Israel over accurate reporting – 36:59

  • Apple announces AirPods Max 2 with improved noise cancellation – 44:33

  • Elon Musk’s xAI faces class action suit over facilitating CSAM dsitribution – 47:38

  • Samsung stops selling Galaxy Z TriFold after 3 months because components got too expensive – 51:22

  • Around Engadget: Apple Studio XDR review, Dell XPS 16 review – 53:49.346

  • Listener Mail: Stick with iPhone on Linux? And are there any good Android tablets? – 55:41

  • Pop culture picks – 58:46

Hosts: Devindra Hardawar
Guest: Anshel Sag
Producer: Ben Ellman
Music: Dale North and Terrence O’Brien

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How to get your grill ready for the outdoor season

If you're like me, you've absolutely had enough of winter and you're hoping warm weather is right around the corner. When it's finally more enjoyable to spend time outside, you're likely going to be cooking on the grill, so now is a great time to give everything a deep clean to prepare for your upcoming culinary adventures. 

I don’t blame you if you opted to let your grill hibernate during the winter months, but if that’s the case, it’ll probably need a tune-up before spring arrives. If you did keep the grill in working order over the last few months, this is a good time for a scrub and polish before warmer temperatures inspire heavy use. Here are a few tips and tricks that will hopefully make things easier.

One large metal deflector sends grease to the bottom of the Searwood.
Billy Steele for Engadget

A good rule of thumb when it comes to cleaning anything you haven’t used in a while is to take it apart as much as you feel comfortable and give it a thorough wipe down. For grills, this means removing the grates and any bars or burner covers – basically, anything you can take out that’s not the heating element. This gives you a chance to inspect the burners of your gas grill or the fire pot of a pellet model for any unsightly wear and tear. If those components are worn out or overly rusted, most companies offer replacements that you can easily swap out with a few basic tools.

Once all the pieces are out, start by scraping excess debris off all sides of the interior – with the help of some cleaner if needed. For a gas grill, this likely means pushing everything out through the grease trap. On a pellet grill, you’ll want to scrape the grease chute clear and out into the catch can, but you’ll also need to vacuum the interior with a shop vac – just like you would after every few hours of use. And while you’re at it, go ahead and empty the hopper of any old pellets that have been sitting since Labor Day. Fuel that’s been sitting in the grill for months won’t give you the best results when it comes time to cook so you might as well start fresh.

Thankfully, pellet grill companies have made easy cleaning a key part of their designs. Weber’s Searwood, for example, has minimal internal parts that need to be removed to open up the bottom of the chamber. This is also a design feature of the company’s gas grills. Simply vacuum or push the debris out the grease chute. The catch pan where all of the garbage ends up is also easy to access from the front of the grill, and you can remove the aluminum liner and replace it with a new one in seconds.

Traeger’s most recent pellet grills were also redesigned to improve cleaning. Most notably, grease and ash end up in the same “keg” that’s easy to detach from the front of the grill. The company also allows you to quickly remove all of the interior components, though they’re larger than what you find on the SmokeFire. Lastly, Traeger moved the pellet chute to the front of the Timberline and Ironwood, making it a lot more convenient to swap out wood varieties or empty an old supply.

You’ll want to get as much of the food leftovers out of your grill as possible for a few reasons. First, that stuff is old and lots of build-up over time can hinder cooking performance and might impact flavor. The last thing you want is old food or grease burning off right under an expensive ribeye. Second, in the case of pellet grills, not properly clearing out grease and dust can be dangerous. It’s easy for grease fires to start at searing temperatures and if there’s enough pellet dust in the bottom of your grill, it can actually ignite or explode. That’s why companies tell you to vacuum it out after every few hours of use.

Weber's first pellet grill has potential to be a backyard powerhouse, but the smart features need work.
All of that dust, grease and debris should be removed before you fire the grill back up.
Billy Steele/Engadget

To actually clean the surfaces, you’ll want to get an all-natural grill cleaner. There are tons of options here, and it may take some time to find one you like. I typically use Traeger’s formula since it’s readily available at the places I buy pellets and I’ve found it works well cutting through stuck-on muck. You want an all-natural grill cleaner over a regular household product as it’s safe to use on surfaces that will touch your food. They’re also safe to use on the exterior of your grill without doing any damage to chrome, stainless steel or any other materials.

Spray down the inside and give things a few minutes to work. Wipe it all clean and go back over any super dirty spots as needed. Ditto for the grates, bars and any other pieces you removed. I like to lay these out on a yard waste trash bag (they’re bigger than kitchen bags) so all the stuff I scrape or clean off doesn’t get all over my deck. You can use shop towels if you want to recycle or paper towels if not, but just know whatever you choose will be covered in nasty black grime so you won’t want to just toss them in the clothes washer when you’re done. A pre-wash in a bucket or sink is needed to make sure you don’t transfer gunk from your grill to your business casuals.

In terms of tools, you don’t need much. I’ve tried that grill robot that claims to do the job for you, but I’ve found sticking to the basics is more efficient. And honestly, when you get the hang of it, it doesn’t take all that long. It’s a good idea to have a wire brush specifically for the grates that you don’t use to clean anything else. After all, this will be touching the same surfaces you put food on. I recommend another, smaller wire brush – the ones that look like big toothbrushes – for cleaning the burners on a gas grill. If you notice the flame isn’t firing through one of the holes, you can use this to clean the pathway. Lastly, plastic is the way to go for a scraper, anything else and you risk scratching the surfaces of your grill. Sure, any damage done would be on the inside, but it’s still not a great feeling to knick up your previous investment.

Traeger App
Traeger

If you have a smart grill from the likes of Traeger, Weber or another company, you’ll want to plug it in and check for software updates well in advance of your first grilling session. Chances are you haven’t cooked much since last fall, which means companies have had months to push updates to their devices. Trust me, there’s nothing worse than spending an hour trimming and seasoning a brisket only to walk outside to start the grill and it immediately launches into the update process. This could extend the whole cooking time significantly depending on the extent of the firmware additions and strength of your WiFi.

Thankfully, checking for updates is quick and easy. All you need to do is turn on your grill and open up the company’s app on your phone. If there’s a download ready for your model, the mobile software will let you know and it’s usually quite prominent. If there’s not a pop-up alert that displays immediately, you can check the settings menu just to make sure. Sometimes for smaller updates, a company might not beat you over the head to refresh. However, starting a fresh slate of firmware is always a safe bet and will ensure your grill is running at its best when it comes time to cook.

Overall, the Traeger Woodridge performs like a much more expensive grill.
Billy Steele for Engadget

I’ll be the first to admit I don’t adhere to my own advice here, but it’s nice to have goals. I will also be the first to tell you every single time I smoke a Boston Butt or some other super fatty cut of meat that I wish I would’ve done at least a quick cleaning right after the meal. Grease buildup is not only highly flammable but it’s much harder to clean once it cools and solidifies. Ditto for stuck-on sauce or cheese that’s left on your grates after chicken or burgers. It’s best to attack these things while the grill is still warm, but cooled down from the cook.

You don’t necessarily have to break out the shop vac each time for your pellet grill or empty the grease bin. But you’ll want to make sure that stuff is away from the main cooking area for safety and so any burn off won’t impact the flavor of your food. A few cups of hot water can cleanse the grease run-off while that wire brush I mentioned is best for the grates. It also doesn’t hurt to do a light wipe down with an all-natural cleaner so everything is ready to go when you want to cook again.

If you're looking for something brand new this spring, Weber is the only big grill company that has announced its 2026 lineup thus far. That collection of new models includes the Performer Smart Charcoal Grill, the company's first Wi-Fi-enabled charcoal grill, that offers automatic temperature control and remote monitoring via the Weber Connect app. There are two options which vary based on how big of a cart/storage space you need. The company will also sell non-smart versions that are more in line with previous Performer offerings. 

If you already have a Weber Kettle, the upcoming Kettle Smart Ring adds a touch of Wi-Fi and automation for $280. It too works with the Weber Connect app and supports two food probes. Plus, there's the basic LCD display and knob-based navigation for ease of use. Lastly, both the Genesis and Spirit gas grill lines have been updated with the display from the Weber Slate Griddle and side shelves that accommodate handy Weber Works accessories. 

Notable smart grills that debuted late last year include the X-Fire Pro and Flagship 1600 from Recteq. The former is a dual-mode pellet grill with options for smoking and searing. It functions like a traditional pellet grill for low-and-slow cooking and then the controls are more like a gas grill for high-heat grilling. The Flagship 1600 is an updated version of "the grill that built the brand" with 1,667 square inches of cooking space. Both models sync with the Recteq app for monitoring and controls. I should have a full review of the X-Fire Pro in the coming weeks. 

Both Kamado Joe and Masterbuilt won't be unveiling any new models this year. Traeger hasn't announced anything new for 2026 yet either, but the company is currently facing both a financial crisis and a class-action lawsuit from former brand ambassadors over employment terms. As part of the so-called Project Gravity restructuring, Traeger no longer hosts its roadshow program at Costco and points would-be buyers to retail partners (Ace Hardware, etc.) rather than facilitating direct sales through its website. 

Check out more from our spring cleaning guide.

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Blue Origin also wants to put AI data centers in space

Blue Origin has revealed its plans for an orbital AI data center system in a new filing with the Federal Communications Commission. The company has asked the agency for permission to deploy 51,600 satellites, as reported by the Wall Street Journal and SpaceNews. Called Project Sunrise, the initiative aims to launch and operate a constellation of satellites that can deliver computing capacity for artificial intelligence uses.

Project Sunrise’s satellites will be placed in sun-synchronous orbits at altitudes between 311 and 1,118 miles. Each layer in the constellation will have between 300 to 1,000 satellites and will be approximately 3 to 6 miles apart. In its filing, Blue Origin said the constellation would complement terrestrial data centers.

The satellites will, of course, will be fitted with solar panels to be able to gather energy from the sun. Blue Origin explained that the orbital AI data center will lower the “marginal cost of compute capacity compared to terrestrial alternatives,” because the satellites will be powered by the sun, won’t need land and won’t need grid infrastructure. Project Sunrise will “enable US companies developing and using AI to flourish, accelerating breakthroughs in machine learning, autonomous systems and predictive analytics,” Blue Origin added.

By filing its request with the FCC, Blue Origin has officially joined SpaceX in the list of companies looking to build an AI data center in space. In January, SpaceX asked the FCC for permission to deploy 1 million satellites for its constellation. The company justified at the time that “orbital data centers are the most efficient way to meet the accelerating demand for AI computing power.”

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Thursday, 19 March 2026

UK fines 4chan nearly $700,000 for failing its online safety act obligations

UK’s Ofcom has fined 4chan a total of £520,000 ($690,000) over the website’s failure to comply with the rules of Online Safety Act 2023. The biggest chunk of the amount came from 4chan’s failure to ensure children cannot encounter pornographic content on its website by implementing an effective age check mechanism. For that violation, the website has received a penalty of £450,000 ($598,000) and an order to apply an age check system by April 2. It carries a daily rate penalty of £500 ($664) until the website is compliant or until June 1, whichever comes sooner.

Ofcom also found that 4chan has failed to carry out sufficient illegal content risk assessment on its website and has fined it £50,000 ($66,400) for that violation. 4chan has until April 2 to conduct a risk assessment, or it has to pay an additional £200 ($266) per day. Finally, the regulator has determined that 4chan failed to include provisions in its terms of service that specify how it protects users from illegal content. That carries a fine of £20,000 ($26,600), with a daily rate penalty of £100 ($133) a day from its compliance deadline of April 2 to June 1.

The regulator started investigating 4chan, famous for its anonymous and unmoderated messaging boards, in June 2025 to determine if it was failing to meet its obligations under the law. In October, Ofcom announced its decision for some of the investigations it opened. It slapped 4chan with a £20,000 ($26,700) fine for ignoring its requests for a copy of the website’s illegal harms risk assessment and to provide information about its qualifying worldwide revenue. The regulator has confirmed to Engadget that 4chan has yet to pay that previous fine, which also earned cumulative daily punishment fees for 60 days.

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PS5 Update Made a Major PSN Change We All Missed Until Now

PS5 and PS5 Pro system software update

A recent PS5 system update quietly made a major change that we’re only noticing now, thanks to a new report. Yesterday, a known insider claimed that Sony was phasing out the PlayStation Network (PSN) branding by September 2026, and that process has already begun, based on what we’ve discovered.

Recent PS5 system update quietly started the process of retiring “PlayStation Network (PSN)” branding

The report in question comes from Tom Henderson of Insider Gaming, who obtained an email Sony sent out to developers.

“We’d like to inform you that Sony Interactive Entertainment (SIE) has strategically decided to phase out the terms ‘PlayStation Network’ and ‘PSN’ across our platform in order to properly capture the breadth of our evolving digital services,” the email reads.

I just turned on my console and noticed that Sony has already begun scrubbing PSN from PS5’s user interface. In the screenshot below, you can see that “PlayStation Network” has been replaced with “PlayStation.” The PSN logo was also replaced with a generic PS logo.

For reference, here’s what this screen looked like previously, courtesy of Android Police. You can see the older logo and the PlayStation Network branding.

Similarly, in the “Test Internet Connection” screen, the term “PlayStation Network sign-in” has been replaced with “Sign in to online services.”

Here’s what this screen used to look like before the update, as seen on Reddit.

But that’s not all! Sony is also scrubbing PSN from its webpages. Here’s the famous service status webpage that we all flock to when PSN goes down. It’s now simply titled, “PlayStation Status.”

I think we can safely say that Henderson’s “report” isn’t really a report. It’s already happening.

As for what Sony’s plan is for the future, according to a gaming analyst whose reputation I can’t personally vouch for, the company wants an “all-in-one” subscription that could include games, movies, TV shows, music, and possibly even anime.

Take Aguilar’s tweet with a grain of salt for now, but if true, I don’t think this revamp will get the reception that Sony’s hoping for. Unfortunately, however, the company doesn’t really have competition in the gaming space, so I think it can get away with it.

The post PS5 Update Made a Major PSN Change We All Missed Until Now appeared first on PlayStation LifeStyle.



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