Tuesday, 24 February 2026

Tesla sues California DMV after it banned the term 'Autopilot'

Tesla is suing California's Department of Motor Vehicles (DMV) to reverse a ruling that prevented the automaker from using the terms "Autopilot" and "Full Self-Driving" to sell cars, CNBC reported. That follows a December ruling by a California administrative law judge that forced Tesla to clean up its marketing language or risk a suspension of its sales license. Last week, the DMV determined that Tesla had made the necessary changes, including changing the name to "Full Self-Driving (Supervised)," and that no suspension would occur.

However, if you had "Tesla is going to sue them back" in your office pool, you can go ahead and claim your prize. The company filed a complaint on February 13 alleging that the DMV "wrongfully and baselessly" called Tesla a false advertiser. Calling the order "factually wrong" and "unconstitutional," Tesla demanded that order be set aside.

The DMV had originally argued that Tesla's terms for its driver assistance program gave consumers the impression that its cars were safe to drive without a human at the wheel. However, Tesla said that the DMV never proved that buyers were confused and that it was "impossible" to buy a Tesla without seeing "clear and repeated statements" that its systems aren't fully autonomous. 

Tesla's appeal of the ruling isn't a shocker given that the company is essentially betting its future on autonomous vehicles. CEO Elon Musk has long promised buyers that its vehicles would eventually become fully autonomous and that you'd even be able to rent them out to provide robo-taxi services. "If you fast forward a year, maybe [15 months], we'll have over a million robo-taxis on the road," he wrongly predicted back in 2019.

Following a sales decline last year that was particularly steep in Europe, Tesla is banking on its Cybercab two-seater to boost its fortunes. The company has started limited testing of automated vehicles as part of its Robotaxi pilot in Austin, Texas. 

Last week, however, Tesla lost an appeal in a $243 million lawsuit verdict over a 2019 crash of a Model S — largely over its use of the terms "Autopilot" and "Full Self-Driving." Last month, the company canceled Autopilot, its basic of advanced driver assistance tier, on new Model 3 and Model Y vehicles and switched its FSD (Supervised) tier to subscription-only.  

This article originally appeared on Engadget at https://ift.tt/djTLx6A

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Monday, 23 February 2026

New PS5 System Update Rolling Out in Beta But There’s a Catch

PS5 / PS5 Pro system software update

Sony is emailing out codes for a new PS5 system software update beta for February 2026, less than two weeks after the last firmware update. Players started receiving emails just before the weekend, but oddly, as far as we are aware, no one has been able to download the update.

February 2026’s PS5 system update beta patch notes released, but codes don’t work

Official patch notes for February 2026’s PS5 system update beta read:

  • Unicode 17.0 emojis are now supported. You can use them in your messages.
  • We’ve improved messages and usability on some screens.
  • We’ve improved system software performance and stability.

These don’t look like major changes that would warrant a beta, but nevertheless, Sony has been sending emails out for it. However, the beta codes contained within the emails aren’t functional. We can confirm that at the time of this writing, the issue persists, as evidenced by comments on gaming forums and social media.

We guess that this wasn’t meant to be a beta update. Whatever the case, the patch notes above confirm that Unicode 17.0 emoji support is on its way. Unicode 16.0 emoji support was added in version 25.02-11.00.00.

We’ll update our readers when we have more information about this system software beta.

The post New PS5 System Update Rolling Out in Beta But There’s a Catch appeared first on PlayStation LifeStyle.



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Saturday, 21 February 2026

The Best Steam Deck Games

Bests Steam Deck

Here are some of the very best PC games to check out on Valve's portable PC

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Engadget review recap: Sony WF-1000XM6, ASUS Zenbook Duo and more

An old-school Zelda-like, Skate Bums and other new indie games worth checking out

Welcome to our latest roundup of what's going on in the indie game space. As a reminder, the latest edition of Steam Next Fest runs from February 23 until March 2, during which you'll be able to check out demos for hundreds of upcoming games. A bunch are available already, including one for Denshattack!, which I definitely recommend checking out. As it turns out, doing Tony Hawk Pro Skater-style tricks with a high-speed Japanese train absolutely rips.

On Thursday, there were four showcases highlighting indie games all in a single day. It's not exactly feasible for me to recap them in full here, unfortunately, but I can at least tell you about a few of the many highlights.

The Black History Month edition of the Black Voices in Gaming Showcase includes trailers and interviews for some games that are already available, such as Space Warlord Baby Trading Simulator, Aerial_Knight's DropShot and Relooted. Of course, the stream featured plenty of games that are on the way too.

Erased, from solo developer Jerron Jacques, looks pretty interesting. It's an open-world fighting game that takes place in a cyberpunk setting with dance battles, parkour, pets, strange creatures and much more. Jacques, who has been documenting the game's development process on social media, even carried out some of the parkour motion capture work personally.

There was lots of good stuff in this week's Convergence Showcase too, including another peek at Mouse: P.I. for Hire as we get to see one of the game's bosses for the first time. This first-person shooter with rubber-hose animation is set to arrive on March 19.

There were other welcome announcements for me in this showcase. First, there was a release date for the Zelda-inspired adventure Gecko Gods. I've had this on my wishlist since 2022, so I'm glad to learn it'll hit Nintendo Switch, PS5 and PC on April 16. 

In addition, record shop sim Wax Heads (which probably should have been called Low Fidelity, tbh) is coming to PC, Xbox Series X/S, PS5, and Nintendo Switch on May 5. You can check out a Steam Next Fest demo for that one now.

The second edition of Indie Fan Fest had a trove of goodies as well. For one thing, Balatro publisher Playstack could be about to cause another mass reduction in collective productivity with Raccoin, which now has a release date of March 31. This is another roguelike deckbuilder, but this time it's in the form of a coin pusher. I didn't have a chance to check out the previous playtest to get a better sense of why there's so much buzz around this one, but I'll for sure be trying the Steam Next Fest demo, which is available now.

It remains deeply weird to refer to a game under Acclaim's umbrella as an indie, but that's where we are now. The publisher is bringing Ridiculous Games' GridBeat to Nintendo Switch and Steam on March 26. This is a rhythm-based dungeon crawler in which you (a hacker) try to escape from a corporate network after pilfering valuable data. There's a Next Fest demo available for this one too. 

Meanwhile, a narrower release window for Japanese convenience store sim InKonbini: One Store. Many Stories was revealed. It's coming to Steam, PS5, Nintendo Switch and Xbox in April.

Alongside a related sale on Steam, the first Quebec Games Celebration Showcase took place on Thursday. It's always neat to learn about games being made in my neck of the woods.

One of those is Surfpunk, a co-op action RPG that looks a bit like Hades with surfing. Radical. You'll venture to procedurally generated islands in search of loot. There are four weapon classes to choose from and gadgets you can craft after collecting resources on your run. There's an updated Steam demo that's said to have around five hours of gameplay. Surfpunk (which is from Convergence: A League of Legends Story developer Double Stallion) will arrive later this year.

I'm including this demo announcement trailer for Croak, a precision platformer from Woodrunner Games that appears to be heavily inspired by the likes of Celeste, separately for one main reason. You have to check out the studio's head of "barketing." (Okay okay, the game's hand-drawn visuals look lovely too.)

There's plenty of other interesting stuff in the Quebec Games Celebration Showcase, including another look at Tears of Metal from Paper Cult Games, the studio behind the very enjoyable Bloodroots. There's a Steam demo available for the hack-and-slash roguelite, which should be out this spring. Gothic sci-fi Metroidvania Silent Planet looks quite tasty too.

Under The Island looks and sounds very The Legend of Zelda: A Link to the Past-coded. But since that's my favorite game of all time, I am not complaining. I love that protagonist Nia appears to use a hockey stick as a weapon too. 

This action PRG from Slime King Games (and co-publishers Top Hat Studios and Doyoyo Games) has debuted to strong early reviews. It's available now on Steam, Xbox One, Xbox Series X/S, PS4, PS5 and Nintendo Switch for $20, though there's a 15 percent launch sale (you'll need to be a PS Plus member to get the discount on PS4 and PS5).

Demon Tides — a 3D, open-world platformer from Bubsy 4D and Demon Turf developer Fabraz — has lots of movement mechanics, including paragliders and hookshots. You can shapeshift into different forms as well.

You can create and share graffiti, and this will appear in other players' games (which is a neat touch). Demon Tides is out now on Steam. It'll usually cost $25, but until March 5, you can snap it up for $20.

Skate Bums is a 2D skateboarding game in the tradition of the OlliOlli series. As novice skateboarder Lux, you'll try to take down the Skate Bums, a gang of bullies. There are "weird characters," sick combos to pull off, coins to collect and wrecking balls to dodge. 

There's said to be a "simple directional trick system" while each run is apparently short. That seems ideal for quick, pick-up-and-play sessions on Nintendo Switch and Switch 2. I also just really like the title. Skate Bums, which is from Lucky Last Studio, will normally cost $15 but there's a 15 percent discount until February 27.

Love Eternal is a psychological "horror platformer about escaping the domain of a selfish god," which is a strong pitch from developer brlka and Demonschool publisher Ysbryd Games. You'll need to flip between different gravitational pulls as you navigate this precision platformer, which follows teenager Maya on her attempt to return to her own reality. 

During a dinner at home, Maya's family disappears and she suddenly appears in an "eerie, desolate realm" that looks like an Iron Age castle. That's a creepy enough set up to match the game's haunting atmosphere. Love Eternal is out now on Steam, PS4, PS5, Xbox One, Xbox Series X/S and Nintendo Switch for $10. There's a 15 percent launch discount (again, you'll need to be a PS Plus member to take advantage of that on PlayStation).

Woe Industries, the developer of You Have Billions Invested In Generative AI (and a bunch of other neat projects), has something intriguing on deck for next week — a standardized gaming test. You can start the Adventure Game Aptitude Test (AGAT) at any time between 1PM and 2PM ET on February 28. 

You'll have four hours to complete an '80s adventure game of Woe Industries’ choosing. The developer will seemingly be monitoring your browser and smartphone activity to ensure you don't consult a walkthrough. If you're successful, you'll receive an AGAT certification and diploma. Good luck!

"Musical narrative adventure" People of Note is coming to Steam, Epic Games Store, the Xbox App on PC, Nintendo Switch 2, PS5 and Xbox Series X/S on April 7 for $25 (though there'll be a 10 percent launch discount). The game follows pop singer Cadence on her quest for stardom. Along the way, Cadence and her buds will have to overcome enemies in battles that have turn-based and rhythm-based elements.

I mostly enjoyed playing through a preview several months ago, though I had to grit my teeth through the turn-based combat, which is not something I enjoy as a rule. However, Iridium Studios will allow players to turn off elements like that and environmental puzzles so more people who might have otherwise been turned off can enjoy People of Note. You can sample the game now on Steam via a 90-minute Next Fest demo.

I don't fully understand what's going on in the reveal trailer for Titanium Court, which is from AP Thomson (a solo developer who previously worked on Consume Me) and publisher Fellow Traveller. Even the press release notes that it's "impossibly difficult to describe." But it has an absorbing trailer soundtracked by an odd, Bill Callahan-esque song and it has already picked up several IGF award nominations, so I'm intrigued.

What I am able to surmise is that it's a surrealist, roguelike strategy game with match-three, auto battle and tower defense elements. It's also for "clowns and criminals," apparently. I'm gonna have to give the Steam Next Fest demo a shot to try to get my head around it. Titanium Court is coming to Steam “imminently.”

Sometimes, a game pops up that makes me think "how has no one done this before?" Such is the case with Become. It's a third-person linear adventure from solo developer Valentin Wirth in which you take on the guise of a single sperm. You can probably guess what the goal is.

The game has "no explicit sexual acts, nudity or violence," according to its Steam page, though you will encounter some danger along your journey. You can upgrade your bespectacled spermatozoon via skill trees and seemingly adorn various pieces of headgear. Become is slated to hit Steam later this year.

This article originally appeared on Engadget at https://ift.tt/0tAcIUi

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Friday, 20 February 2026

New PS5 Exclusive RPG Announced, Leaving Players Confused

PS5 RPG Zanerdin: The Unbound

A new PS5 console exclusive RPG has been announced by a South Korean studio founded by a former Neowiz (Lies of P) executive. Zanerdin: The Unbound is in development for PS5 and PC, and although it sounds promising, its trailer has left players more confused than excited.

Zanerdin: The Unbound is a turn-based PS5 RPG that promises no microtransactions

Zanerdin: The Unbound is described as a collectible turn-based RPG that deploys the increasingly popular gacha mechanics, but without microtransactions. According to developer Sanctuary Games, the base price of the game will be all that players need to pay for the full experience.

What’s more is that Zanerdin: The Unbound offers “60 unique battle stages that progress through hand-drawn narrative cutscenes.” Sounds good so far. But here’s the first trailer uploaded to the official PlayStation channel:

We’re not quite sure what we’re seeing here. There is certainly no gameplay, and the trailer doesn’t tell us anything about the plot either. One look at the comments section, and we can tell that we’re not the only ones who think this isn’t a great debut trailer.

“Welcome to Kalatos, a fantastical world forged and protected by the power of the six Blessings: Water, Fire, Earth, Metal, Wind, and Electric,” an official overview reads. “At the core of Kalatos lies the Chaos region, a desolate environment where all are born without any powers. Lead Zanerdin, born into the Chaos, into the Blessed lands to discover the truth about his family.”

Zanerdin: The Unbound doesn’t have a release window yet.

The post New PS5 Exclusive RPG Announced, Leaving Players Confused appeared first on PlayStation LifeStyle.



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Google Play used AI to help block 1.75 million bad apps in 2025

Google has announced that with the help of AI, it blocked 1.75 million apps that violated its policies in 2025, significantly down from 2.36 million in 2024. The lower numbers this year, it said, are because its "AI-powered, multi-layer protections" are deterring bad actors from even trying to publish bad apps.

Google said it now runs more than 10,000 safety checks on every app and continues to recheck them after they're published. Its use of the latest generative AI models helps human reviewers discover malicious patterns more quickly, it added. The company also blocked 160 million spam ratings, preventing an average 0.5-star rating drop for apps targeted by review bombing. Finally, Google stopped 255,000 apps from gaining excessive access to sensitive user data in 2025, down from 1.3 million the year before. 

Meanwhile, Google Play Protect, the company's Android defense system, sniffed out over 27 million new malicious apps, either warning users or preventing them from running. The company added that Play Protect's enhanced fraud protection now covers 2.8 billion Android devices in 185 markets and blocked 266 million risky "side-loading" installation attempts. 

"Initiatives like developer verification, mandatory pre-review checks, and testing requirements have raised the bar for the Google Play ecosystem, significantly reducing the paths for bad actors to enter," the company said its blog. "This year, we’ll continue to invest in AI-driven defenses to stay ahead of emerging threats and equip Android developers with the tools they need to build apps safely."

Google has steadfastly justified its relatively high fees on app purchases and subscriptions by touting its investments in app safety. However, its Play store has been under pressure from regulators in Europe and other regions that claim it amounts to a monopoly. Last year, the company changed its fee structure for developers using alternative payment channels, but EU regulators recently claimed the company still isn't complying with Digital Markets Act regulations. 

This article originally appeared on Engadget at https://ift.tt/xVRdO4A

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Thursday, 19 February 2026

Award-Winning PS5 Action Game Series Under $5 on PS Store

Bendy PS5 games PS Store deal

A fantastic PS5, PS4 action game series is heavily discounted in a new limited-time PS Store deal. Each of the award-winning Bendy games available on the PS Store can be picked up for under $5, with bundles also available for those who don’t want to purchase individual titles.

All Bendy PS5, PS4 games going dirt cheap in latest PS Store deal

Here’s what each of the games in this highly-recommended action horror franchise costs on the PS Store until February 26:

  • Bendy and the Ink Machine – $1.99
  • Bendy and the Dark Revival – $2.99
  • Bendy: Lone Wolf – $1.99
  • Bendy: Revive and Survive Bundle (Dark Revival + Lone Wolf) – $3.99
  • Bendy: Ink Demon’s Collection (Ink Machine + Dark Revival + Lone Wolf) – $4.99
  • Bendy: Studio Collection (Ink Machine + Dark Revival) – $3.99

If you haven’t played any of these games, then Bendy: Ink Demon’s Collection should be your pick, as it includes all three games. An overview of each is below:

Bendy and the Ink Machine: As Henry, explore an abandoned animation studio hiding dark secrets. Navigate a maze of horrors, solve puzzles, and face nightmarish creatures from the shadowy Dark Puddles.

Bendy and the Dark Revival: Play as Audrey, trapped in a deranged animation studio. Sneak, fight, and solve puzzles to survive twisted creatures and the relentless Ink Demon. Uncover dark secrets to escape the studio’s inky nightmare.

Bendy: Lone Wolf: Become Boris in a brutal survival gauntlet through endless, eerie corridors. Battle cartoonish monsters, dodge deadly traps, and evade the Ink Demon’s pursuit in a pulse-pounding quest for truth.

The post Award-Winning PS5 Action Game Series Under $5 on PS Store appeared first on PlayStation LifeStyle.



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Another Upcoming Konami Game Is PS5 Exclusive, Fans Upset

Silent Hill: Townfall is a PS5 exclusive game

Xbox fans are a little unhappy with Konami right now, as yet another game showcased at the recent State of Play turned out to be a PS5 exclusive… at launch, at least. Silent Hill: Townfall is the next game in the series that’s being developed by a third party, but unlike the successful Silent Hill f, it seems to be coming to PS5 and PC only.

Silent Hill: Townfall might only be a PS5 console exclusive game at launch, but fans aren’t having it

A Eurogamer article has been making rounds on various gaming forums, in which the publication pointed out that Silent Hill: Townfall’s official website only lists PS5 and PC as its platforms. This information surfaced after the State of Play, during which it was also revealed that Konami’s upcoming RPG Rev Noir is PS5 exclusive.

Silent Hill: Townfall is a bit of a curious case, though. The game is being co-published by Konami and Annapurna Interactive and is being developed by a relatively small studio called Screen Burn Interactive (formerly No Code). But since Konami owns the IP, any exclusivity deal would have been struck between Sony and Konami.

Why Townfall was selected for any exclusivity is anybody’s guess.

“What I despise the most about Sony’s timed exclusivity deals is that they allow games to release on PC,” a player wrote on Reddit. “They are not paying to have something, they are paying for Xbox to not have it.”

“Xbox used to do this exact thing,” a fan fired back. “Rise of the Tomb Raider launched on Xbox and PC but not on PS4 until a year later.”

Times have changed, though, and Microsoft has checked out of the exclusives war. But apparently, Sony still believes in them.

What do our readers think?

The post Another Upcoming Konami Game Is PS5 Exclusive, Fans Upset appeared first on PlayStation LifeStyle.



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Wednesday, 18 February 2026

Awesome PS Plus Game Getting Surprise Free Content Updates

PS Plus game

A fantastic PS Plus Extra game is getting several free content updates (one of which is available now) that members should check out. Ubisoft‘s The Rogue Prince of Persia is a charming little PS5 adventure, and its Spring 2026 roadmap gives players more reasons to play.

PS Plus game The Rogue Prince of Persia reveals Spring 2026 roadmap full of free content

Out of nowhere, developer Evil Empire added a new tool to The Rogue Prince of Persia called The Flaming Horses. This tool sends a herd of flaming horses running forward, leaving the ground burning behind them for a bit.

But that’s just a tiny update. The Rogue Prince of Persia is getting two major updates in April and May, respectively.

The “Breathless update” will add a new Freeze element, arenas, a higher difficulty option, weapon and tool affixes, new tools, new medallions, faster pacing, Vayu’s breath improvements, and tutorial rework.

“This update means making the whole experience quicker and more intense, leaving you… breathless!” Evil Empire wrote.

The “Endgame update” will add Nyamtur trials for risk and reward in biomes, a new parkour mode, daily awakening challenges, palace biome rework, more challenge rooms in runs, pets, and much more.

“You’ll be able to really test your skill and push the limit with this update coming! Speed, precision, and strategy — show us what you’ve got,” Evil Empire added.

Exact release dates for the updates will be announced nearer the time.

The post Awesome PS Plus Game Getting Surprise Free Content Updates appeared first on PlayStation LifeStyle.



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Tuesday, 17 February 2026

Beloved Konami Games Delisted From PS Store, Fans Upset

Konami games delisted from PS Store

Konami has delisted several fan-favorite games from the PS Store without notice, prompting backlash from players. The yanked titles include the PS3 version of Metal Gear Solid: Peace Walker, Peace Walker for PSP, and the 2014 PSN release of Metal Gear Solid 4: Guns of the Patriots.

Konami games delisted from PS Store likely in preparation for Metal Gear Solid: Master Collection Vol. 2

As has been the case with many games in the past, it’s widely assumed that the games were delisted in preparation for Metal Gear Solid: Master Collection Volume 2, which was given an August 27 release date at the recent PlayStation State of Play.

But the issue here is the upcoming compilation is for current-gen platforms, and the aforementioned games will become permanently unavailable on their respective original platforms for no good reason.

It’s a strange move and one that doesn’t make sense, so we can see why players are upset. It’s not like the older games would have impacted Volume 2’s sales.

The good news is that those who’ve purchased MGS 4 and Peace Walker from the dated storefront can continue to access the games. However, new purchases have been permanently disabled, it seems.

To be fair to Konami, PS3’s PS Store is on its last legs. It’s only a matter of time…

The post Beloved Konami Games Delisted From PS Store, Fans Upset appeared first on PlayStation LifeStyle.



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Monday, 16 February 2026

OpenAI has hired the developer behind AI agent OpenClaw

Recently we were introduced to OpenClaw, an AI that allows users to create their own agents to control apps like email, Spotify and home controls. Now, Sam Altman has announced that OpenAI has absorbed OpenClaw by hiring developer Peter Steinberger "to drive the next generation of personal agents," he wrote on X. Steinberger confirmed the news on his own blog. "I’m joining OpenAI to work on bringing agents to everyone. OpenClaw will move to a foundation and stay open and independent." 

Steinberger was also in talks to join Meta, with both companies reportedly making offers in the "billions," according to Implicator.AI. The primary attractant was said to be OpenClaw's 196,000 GitHub stars and 2 million weekly visitors rather than its codebase. 

OpenClaw became buzzy in the last few weeks thanks to its multifaceted ability to carry out tasks. People have used it to create agents that can write code, clear their inboxes, do online shopping and other assistant-like jobs. On its website, OpenClaw touts its ability to interact with popular apps and sites including WhatsApp, Discord, Slack, iMesage, Hue and Spotify. 

OpenClaw was recently called "Clawdbot" but Anthropic forced a name change due to similarities with its "Claude" branding. OpenClaw is often compared to Claude Code by "vibe coders" seeking to automate website development and other programming chores.  

In his announcement, Altman said that "the future is going to be extremely multi-agent and it's important to support open source as part of that," adding that "OpenClaw will live in a foundation as an open source project" supported by Open AI. Steinberger, meanwhile, said that "what I want is to change the world, not build a larger company and teaming up with OpenAI is the fastest way to bring this to everyone." 

This article originally appeared on Engadget at https://ift.tt/zwhRTJ4

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Sunday, 15 February 2026

Cult-Classic ’90s PC Game Comes To Steam Under A Bizarre New Name

A man holds a shovel in front of a red background.

It was Shakespeare who said ‘a rose by any other name’ but it’s Edgar Allan Poe who’s going to find out if there’s any truth to that

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Mad Bus Is A Bonkers Driving Sim That Let’s You Go Full Mad Max On Traffic Jams

A bus terrorizes a city.

We could have had a cross-town railway by now, instead we’re turning the streets into a battleground

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Balatro Meets Luck Be A Landlord In Chaotic Cooking Roguelike That Can’t Stop Winning New Fans

Prices are displayed on a food truck.

Omelet You Cook is finally out of Early Access on Steam

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Saturday, 14 February 2026

This Elevation Lab AirTag 10-year extended battery case is on sale for only $16 right now

How to customize your iPhone home screen with iOS 26

Apple has steadily expanded home screen customization on the iPhone over the past few years, and iOS 26 continues that trend with more visual control over app icons. Building on the changes introduced in iOS 18, the latest update lets you resize icons, remove app labels, apply system-wide color tints and make icons translucent using Apple’s new Liquid Glass design language.

Most of these options live in one place: the Customize menu, which appears after entering edit mode on the home screen. While iOS still doesn’t allow total freeform icon placement or third-party icon packs without shortcuts, the tools Apple provides are now flexible enough to dramatically change how an iPhone looks and feels. This guide walks through how to customize app icons and layouts using the options available in iOS 26, with a focus on icon size, color, appearance and arrangement.

All home screen customization starts the same way.

  1. Go to the Home Screen.

  2. Touch and hold an empty area of the Home Screen background until the apps begin to jiggle.

  3. Tap Edit in the top left corner, then select Customize from the menu.

A customization panel appears along the bottom of the screen. Changes made here apply across all home screen pages at once, rather than on a per-page basis.

From the Customize menu, you can:

  • Adjust icon size

  • Change appearance (e.g., Dark)

  • Make icons translucent with a clear look

  • Add a color tint to icons and widgets

One of the simplest changes in iOS 26 is also one of the most visually impactful. From the Customize menu, tap the icon showing two app squares of different sizes. This switches the home screen to Large App Icons mode.

When large icons are enabled, app labels disappear entirely and the icons themselves expand to fill more of the grid. This creates a cleaner look and makes apps easier to tap, particularly on iPhone models with larger screens. The tradeoff is that fewer icons fit on each screen and spacing between rows becomes more pronounced.

To revert to standard icons with labels, repeat the steps and tap the same button again.

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iOS 26 offers four icon appearance styles: Default, Dark, Clear and Tinted. These options are available from the top row of the Customize panel. From the Customize panel, you can tap the sun icon across all options in the top left-hand corner to toggle wallpaper dimming. This generally makes app icons and labels easier to read. 

The Default option keeps icons looking as the developers intended, with no system-wide color or transparency applied.

Selecting Dark applies a darker background to supported app icons and widgets. Apple’s own apps fully support this mode, and some third-party apps do as well, though many retain their original colors. When Dark is enabled, iOS can also dim the wallpaper slightly, which may help reduce power usage on OLED displays.

The Clear option enables translucency across all apps on the Home Screen. This removes all color but retains app labels. The layered, frosted-glass effect changes depending on the background image. Clear icons can be paired with Light, Dark or Auto styles using the options along the bottom of the Customize panel.

Tinted mode allows all supported app icons and widgets to take on a single color scheme. After selecting Tinted, color and saturation sliders appear at the bottom of the screen. Adjusting these changes the hue applied across icons, creating a uniform look that can range from subtle pastels to high-contrast monochrome themes.

If you want a specific color from your iPhone’s wallpaper, select the eyedropper tool, then tap and hold while dragging the cursor across the screen until you land on your chosen color. Like the Clear option, you’ll be able to select from Light, Dark or Auto when adjusting the Tinted settings.

The Auto option allows icons to switch between light and dark appearances based on system-wide light or dark mode.

App placement works the same way it did before iOS 26, but the visual changes introduced by larger icons and spacing make layout choices more noticeable.

Apps can be rearranged by accessing an empty space on the Home Screen, then tapping and holding until the apps start jiggling. From here you can drag icons to new positions. The grid remains fixed, meaning icons cannot overlap or be placed freely, but there is more flexibility in how empty space is used.

Icons can be clustered toward the bottom of the screen, aligned to one side or arranged to frame a wallpaper. With large icons enabled, the gap between the dock and the first row of apps becomes more pronounced, but it cannot be filled with additional icons.

Changes apply across all home screen pages, so reorganizing one page does not affect icon size or appearance on another.

Despite expanded customization, some long-standing limitations remain. iOS 26 does not support per-app icon color selection, custom icon packs without shortcuts or freeform icon placement outside the grid. Icon appearance settings apply globally, not per page or per app.

Widgets, lock screen customization and focus mode filters add additional layers of personalization, but those tools sit outside the scope of the home screen Edit menu.

iOS 26 gives iPhone users more control over the look of their home screen than ever before, even if Apple’s approach remains structured. By combining icon resizing, appearance modes and careful app arrangement, it’s possible to create a layout that feels cleaner, more personal and easier to use without relying on workarounds.

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Relooted, Reanimal and other new indie games worth checking out

Welcome to our latest roundup of what's going on in the indie game space. A whole bunch of compelling games arrived this week, and Sony dropped some news about more that are on the way to PS5 and other platforms during its State of Play stream on Thursday

For one thing, I didn’t have a prequel for Neva, one of my favorite games of the last few years on my bingo card. I’m very much looking forward to checking out that DLC next week. 

It’s really neat that Motion Twin and Evil Empire — the studios behind Dead Cells and its expansions, respectively — are getting to make a proper Castlevania game. While it might not be developing many games in-house anymore, giving external studios the chance to run with its franchises is a very smart move on Konami’s part. Not least because we’re getting a Silent Hill game set in Scotland as well.

I’ve had Big Walk on my radar since the game was first shown off at The Game Awards a couple of years back. This is a co-op multiplayer game from Untitled Goose Game studio House House and publisher Panic in which you'll go on adventures with your friends and help each other through puzzles and other challenges using voice, text chat and gestures. You can just hang out with your buds and watch the sunset or put their binoculars into the ocean too.

Expect Big Walk to arrive later this year on PS5 (including as a Monthly Game for all PS Plus members), Steam and Epic Games Store. There will be support for cross-platform play between PS5 and PC.

Also, Remedy Entertainment is technically an indie studio. As such, I can mention here that I cannot wait for Control Resonant, which is probably going to break my brain with all the perspective shifting Remedy showed off in the gameplay trailer

As with any successful heist, planning and execution are equally paramount in Relooted. Setting things up properly before hightailing it out of a museum with artifacts reminds me a bit of Teardown albeit without all the voxel destruction. But Relooted is a lot more than that. 

It’s an anti-colonialist story in which parkour enthusiast Nomali and her crew take back African artifacts (all of which exist in real life) from Western museums. I did encounter some performance issues while playing on PC, but that didn't take too much away from the enjoyable, in-the-moment action and having to adjust escape routes on the fly when things go awry. Nor did the framerate drops detract one bit from the important story that South African studio Nyamakop is telling here.

Relooted is out now on Steam, Epic Games Store and Xbox Series X/S. It typically costs $15, but there's a 10 percent discount on Steam until February 24. It's available on Game Pass Ultimate and PC Game Pass.

Little Nightmares and Little Nightmares 2 developer Tarsier Studios is back with another slice of atmospheric horror. In Reanimal, two siblings set out to save their missing friends and escape from an island they once called home. However, they'll have to face a litany of dangers, including a lot of creepy creatures. 

I haven't played Reanimal yet, but the various trailers have have always grabbed my attention. It's out now on Steam, PS5, Xbox Series X/S and Nintendo Switch 2 for $40.

Reanimal has single-player, couch co-op and online co-op modes. A friend pass that allows you to invite a pal to play with you online at no extra cost should be available soon.

Mewgenics had been in the works for a very long time before it arrived this week. It was initially announced in 2012 when co-developer Edmund McMillen was still part of Super Meat Boy studio Team Meat. After years of Mewgenics being in development hell amid McMillen focusing on projects such as The Binding of Isaac: Rebirth, he's finally seen the game through with the help of longtime collaborator Tyler Glaiel.

This is a turn-based strategy roguelike in which players breed cats and then take kitties with wild mutations and blends of powers into combat. There's a lot to explore and discover here. McMillen and Glaiel claim the main campaign runs for over 200 hours. Having more than 10 character classes (each with 75 unique abilities), more than 900 items and hundreds of bosses and enemies could well ensure that things stay fresh enough to justify that run time.

Reviews have largely been positive for this one, though the humor didn't click for some critics. Mewgenics is out now on Steam. It usually costs $30, but you can save $3 if you buy it by February 24.

Rogue Point is a co-op shooter for up to four players that’s worth paying attention to, in large part because it’s from the team behind Black Mesa, the fan remake of Half-Life. It's now available in early access on Steam, typically for $20, though there's a 15 percent discount until February 26.

This appears to be in the vein of tactical shooters like Ubisoft's Tom Clancy games. There are objective-based missions and a Counter-Strike-style economy for unlocking and upgrading gear. While there are only four maps as things stand, Crowbar Collective has implemented a system that randomizes the layouts to keep things fresh. 

Steam Next Fest is almost upon us. Many developers and publishers are preparing to release demos for their games, but some are arriving ahead of the event, such as one for Starship Troopers: Ultimate Bug War! The demo is a blast and it feels like the kind of retro Starship Troopers shooter I wish we'd had in the late '90s. 

I really enjoy Helldivers 2, which takes a lot of inspiration from Starship Troopers. In turn, this game draws from Helldivers 2, with features like tossing a flare to tell a support craft to send gear down to the planet's surface. I just wish the mech was a bit more fun and effective to use.

If you would like to know more about this game from Warhammer 40,000: Boltgun developer Auroch Digital and publisher Dotemu, you can check out the demo on Steam. Starship Troopers: Ultimate Bug War! is coming to Steam, GOG, PS5, Xbox Series X/S and Nintendo Switch 2 on March 16.

A demo for a line-based puzzle title called Rope popped up on Steam this week ahead of the full game's arrival in April for about $3.50. The aim is to connect ropes of the same color to clear them. More rules will be introduced over time to make the game more challenging.

While Rope looks charming enough, I mainly wanted to include it in this week’s roundup because I thought developer Ikuo's comments in the press release were quite lovely. 

"My games are neither flashy nor extravagant. Instead, I focus on preserving the essence of play. Like hide‑and‑seek or tag — simple rules that draw you in until you forget the time," Ikuo said. "Rope brings that timeless spirit of play into a modern puzzle game. It is intuitive, endlessly replayable and quietly absorbing. I aimed to create a small, understated experience that stays with players long after they put it down. I hope this game leaves even a small impression on someone’s heart."

The Mermaid Mask is a project that SFB Games put on the backburner after another one of their games became a hit (that would be Crow Country, which was one of our favorite games of 2024).

This point-and-click puzzle game is the latest installment in the long-running Detective Grimoire seriesA teaser trailer doesn't give away too much, but I do enjoy what we see of the hand-drawn 2D animation here.

Here's hoping this is a worthy follow-up to Tangle Tower, an Apple Arcade game we enjoyed very much. We'll find out for sure when The Mermaid Mask lands on PC and consoles this summer. In the meantime, you can check out an updated demo that just hit Steam ahead of Next Fest. 

The premise of The Stairwell is practically identical to that of The Exit 8. You walk through a small, contained scene multiple times. If everything looks okay, keep walking forward. If something is out of the ordinary, you turn around. Just try not to miss many anomalies. Rather than walk through corridors as in The Exit 8 (the film adaptation of which looks pretty promising), The Stairwell sees you going up or down a seemingly infinite tower as you try to reach the goal. 

This anomaly game, which is from Hidden Palace, has been on Steam since last year. It’s coming to PS5 on February 19. Expect jump scares. 

Let's wrap things up for this week with an arcade game that requires just two inputs: one button to turn left, and another to veer right. You can't control the speed of your craft in Ship v Maze. All you can do to avoid crashing and ending your run is to react quickly enough to steer your ship through various obstacles. It's all about putting your reflexes to the test.

Ship v Maze is from Cosmic Droplet (aka solo developer Frederic Vanmol), It'll hit Steam on April 2 for $4. A demo is available now.

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Friday, 13 February 2026

There's a new John Wick game on the way

There's a new AAA John Wick game coming with Keanu Reaves portraying the main character both in voice and likeness, Lionsgate and Saber Interactive announced. Currently untitled, it's in development for PS5, Xbox Series X and S, and PC, and will be a single-player third-person experience designed for "mature" audiences. So far, there's no release date. 

"The new single-player third-person action game will combine John Wick’s unparalleled, adrenaline-fueled 'gun-fu' fighting style with Saber’s proven reputation for creating thrilling gaming experiences that leave players craving more," the companies said in an announcement post. They added that franchise director Chad Stahelski and star Keanu Reeves are both involved in the game’s production, with Reeves reprising his character's look, voice and more. 

The story is original and "addresses a significant time in John Wick's life," according to the game's director Jesus Iglesias. It will include both familiar film characters and new ones created for the game. As for gameplay, it will offer "a hard-hitting gun-fu combat system, jaw-dropping camerawork, intense driving experiences, cinematic storytelling, and a bold range of atmospherically immersive environments," the team said.

Saber Interactive is the developer behind Warhammer 40,000: Space Marine 2 and is also developing the upcoming titles Jurassic Park: Survival and John Carpenter's Toxic Commando. It will be the first John Wick game since John Wick Hex, which came out in 2019 but was recently delisted

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Death Stranding 2 for PC arrives on March 19

Death Stranding 2: On the Beach will be available on PC starting on March 19, Kojima Productions has announced at State of Play. The studio worked with Dutch video game developer Nixxes Software, which Sony acquired in 2021 to help bring PlayStation games to PCs. The sequel to the first Death Stranding is set in Australia almost a year after the events of the original game. It still features a post-apocalyptic world inhabited by strange creatures, and you’ll still control Sam Porter Bridges to connect survivors in the continent to the chiral network communications system.

Kojima Production says the PC version of the game will come with a bunch of improvements, will work with NVIDIA, AMD and Intel Upscaler and FrameGen, and will have uncapped framerates. It will support 4K gaming and will come with support for ultrawide monitors with 21:9 aspect ratio, as well as for super ultrawidescreen monitors with 32:9 aspect ratio for PC. When it comes to audio, the PC version of the game supports 3D audio via Dolby Access and DTS Sound Unbound, as well as Windows Sonic for headphones. You can play using a mouse and a keyboard if you wish, but you can also play with a DualSense controller.

You’ll be able to pre-purchase Death Stranding 2: On the Beach starting today for $70 on Steam or Epic Games and receive extra in-game items. The Digital Deluxe edition, which comes with more in-game extras, will set you back $10 more.

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Thursday, 12 February 2026

Crisol: Theater of Idols Is A Tremendously Spanish Affair, and A Halfway Decent Survival Horror Game

Art shows a woman in Spanish armor.

The horror shooter is more than just the sum of its middling parts

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WhatsApp is now fully blocked in Russia

After warnings from lawmakers last year, WhatsApp has been blocked in Russia for as many as 100 million users, the Financial Times reported. Russian authorities removed the app from an online directory, effectively wiping it from Russia's internet. The government has previously said that it wants users to switch to an app called Max, an unencrypted WeChat clone. 

"Today the Russian government has attempted to fully block WhatsApp in an effort to drive users to a state-owned surveillance app," Meta told the FT in a statement. "Trying to isolate over 100 million people from private and secure communication is a backwards step and can only lead to less safety for people in Russia."

The Russian government deleted WhatsApp rival Telegram yesterday, while also erasing Meta apps Facebook and Instagram. YouTube access was also reportedly degraded, though it's not clear if the app has been completely removed. 

In July 2025, a Russian lawmaker who regulates the IT industry said it's very likely that WhatsApp would be placed on a list of restricted software. Parent Meta has been designated as an extremist organization in Russia, and last year Vladimir Putin issued a directive for the nation to further restrict communication apps originating from "unfriendly countries" that have sanctioned Russia. 

The state has said that an in-house app would protect citizens from fraud and terrorism, given the large number of scammers on WhatsApp in the nation. However, restrictions on Telegram haven't gone over well domestically, even among Putin's allies, as residents along Ukraine's borders have relied on it for drone and missile alerts. "I am concerned that slowing Telegram could affect the flow of information, if the situation deteriorates," said the governor of one of those regions.  

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The best record players for 2026

Apple acquires Severance and will produce future seasons in-house

Apple’s in-house studio will be producing the future seasons of Severance, according to Deadline. The company has reportedly acquired the show’s IP and all rights from its original studio, Fifth Season, back in December in a deal that was worth approximately $70 million. Fifth Season will remain as an executive producer, but Apple Studios will now be in charge of the show. Severance will be one of Apple’s marquee titles, alongside other shows like Owen Wilson’s Stick and Kristen Wiig’s Palm Royale. Apple also previously acquired sci-fi dystopian series Silo after its first season.

Deadline reports that the show’s production costs were going beyond what Fifth Season could afford. The studio had already asked Apple for advances in the past and was considering moving the production from New York to Canada for bigger tax rebates. Apple has also apparently been helping Fifth Season not just with its budget, but also with securing advertisers.

Seeing as the second season of Severance became the streamer’s most watched series, and Apple definitely has the money to keep the show going, the company decided to take over the series completely. It will allow Severance’s production to stay in New York without having to worry about budget constraints. Deadline says the series is expected to have four seasons, with the spinoffs showrunner Dan Erickson and director Ben Stiller are open to now being in the realm of possibility.

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