It has not been an easy time for No Man’s Sky. After what can only be described as Molyneux-levels of unrealistic pre-release hype from developer Hello Games’ lead, Sean Murray, reality crashed down hard when it was released in August 2016. Inevitably it was review-bombed on Steam, and that legacy has haunted it ever…
from Kotaku https://ift.tt/3h3TEhq
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