Monday, 28 December 2020

The Year In Fighting Game Competition

2020 sucked. You know it, I know it. It was amid this chaotic year that the fighting game community found itself pushed out of the arcades, hotels, and convention centers to which competitors had grown accustomed and into the unpredictable world of online play. Early on, organizers were unsure if the community could…

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from Kotaku https://ift.tt/3nVrJ4x

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