Tuesday, 31 March 2026

Hit 2024 PS5 Adventure Game 60% Off on PS Store, Lowest Price

Until Then PS Store deal

A fan-favorite 2024 PS5 adventure game is 60% off on the PS Store in a limited-time deal that ends next week. Polychroma Games’ Until Then is at its lowest price on the platform, where players have awarded it a rating of 4.87/5 stars based on nearly 4,000 verified votes.

Fantastic adventure game Until Then is under $10 in limited-time PS Store deal

PS5 players can grab Until Then for just $7.99 until April 9. After this date, it’ll cost you $19.99.

Until Then doesn’t require PS Plus to play, but Premium members can access a full game trial and cloud stream the title. Progress from the trial (including trophies) carries over to the game.

Until Then is a narrative adventure. Players step into the shoes of high school student Mark Borja, who lives alone in the Philippines while his players work abroad.

“In a world still recovering from catastrophe, Mark Borja and his friends navigate the joys and woes of another year of high school,” an official overview reads. “A fateful meeting sets off a chain reaction, upending Mark’s life. People disappear, and memories prove unreliable. Uncover a hidden truth with Mark and his friends in this narrative adventure and race to unravel the mystery before it’s too late.”

The post Hit 2024 PS5 Adventure Game 60% Off on PS Store, Lowest Price appeared first on PlayStation LifeStyle.



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Popular PS5, PS4 Multiplayer Game Shutting Down After 10 Years

Rec Room PS5, PS4 shutting down
The Library Bar in Rec Room by SolidNicorasu

A popular 2016 multiplayer game is unexpectedly shutting down soon on all platforms, including the PS5 and PS4. Rec Room is a free multiplayer social hub of sorts where players from all over the world build and play games together. The game boasts millions of player-created “rooms,” like “The Library Bar” pictured above by creator SolidNicorasu.

PS5, PS4 game Rec Room shutting down as its dev couldn’t make it profitable

Over the past decade, Rec Room reached over 150 million players worldwide. But despite its popularity, developer Rec Room Inc. was never able to make a profit.

“We never quite figured out how to make Rec Room a sustainably profitable business,” the studio said in a candid post announcing the shutdown. “Our costs always ended up overwhelming the revenue we brought in. We spent a long time trying to find a way to make the numbers work, but with the recent shift in the VR market, along with broader headwinds in gaming, the path to profitability has gotten tough enough that we’ve made the difficult decision to shut things down.”

Rec Room will close its doors on June 1, 2026, at noon PST. The game, which doesn’t have any trophies, will no longer be playable after this date.

As of today, new accounts cannot be created, and existing Rec Room+ memberships will be extended until the aforementioned closure date.

Those who want to preserve their creations and data are advised to read the announcement in full, as it contains an FAQ covering all the questions players may have.

The post Popular PS5, PS4 Multiplayer Game Shutting Down After 10 Years appeared first on PlayStation LifeStyle.



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Disney’s AI Olaf Falls Down Dead In Front Of A Crowd Of Children

Olaf

It might be the greatest moment ever captured on video

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Monday, 30 March 2026

Sophie Turner Injury Halts Tomb Raider TV Series Production

Lara2

Filming has stopped from anywhere between two weeks and forever, depending on who you believe

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Sunday, 29 March 2026

YouTuber Constructs Dedicated Warehouse To Preserve PC Gaming’s Coolest Oddities

Lazy Game Reviewer

Following Hurricane Helene, the beloved YouTuber known as Lazy Game Reviewer did something not so lazy

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Players Keep Finding Veronica Easter Eggs In Resident Evil Requiem

Resident Evil Code Veronica

Rumors of a Code Veronica remake have been swirling for a while, but Requiem's in-game hints are the most intriguing evidence yet

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Crimson Desert 1.01 Patch Fixes Cow Herding, Other Quality Of Life Updates

A warrior appears in the woods.

The patch is surprisingly robust, bringing fixes for everything from flight stamina cost to improved controls

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Epic Lays Off An Employee With Terminal Brain Cancer Who Can’t Get Life Insurance Now

Tim Sweeney appears on stage during an Unreal Fest event.

The family is asking for help as it navigates the unthinkable

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Saturday, 28 March 2026

PUBG: Blindspot Is Shutting Down After Only Two Months

PUBG: Blindspot

The top-down tactical shooter never even made it out of early access

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7 Things We’d Love To See A Zelda: Ocarina Of Time Remake Borrow From Breath Of The Wild

Link and Shiek fight monsters.

A rumored remake of the N64 classic has room to evolve without losing the magic of the original

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Studio Behind Last Year’s Critically Acclaimed Cozy Sim Shutting Down After Failing To Get Its Cool New Prototype Funded

Two characters look out at the road in front of them.

Ivy Road is closing its doors after one last update to Wanderstop

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Kingdom Come: Deliverance 2’s Translator Says He Was Fired Because Warhorse Plans To Use ‘AI For All Translations Going Forward’

Official Artwork For Kingdom Come Deliverance 2 Deep Silver

The English translator and editor for KDC II claimed that he's been replaced with AI in a bid to make Warhorse Studios "more effective" and "save finances"

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Friday, 27 March 2026

Crimson Desert Could Be Coming To Switch 2, Although ‘There Are Aspects We Have To Give Up On’

Crimson Skies2

It seems it'd take a lot of downscaling to get the RPG running on Nintendo's hybrid console

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PS5, PS4 Owners Get 7 Capcom RPG Remasters Out Today on PS Store

PS5, PS4 Owners Get 7 Capcom RPG Remasters Out Today on PS Store
(Image Credits: Capcom)

The first quarter of 2026 has almost come to a close. Although it feels like the year has just begun, there have been numerous PS4 and PS5 games that have launched on the PlayStation Store that are worth checking out. From Resident Evil Requiem to Life is Strange: Reunion, there seems to be something for every gamer. That now includes Mega Man Star Force Legacy Collection, the latest retro collection from developer and publisher Capcom.

What is Mega Man Star Force Legacy Collection?

Developed and published by Capcom, Mega Man Star Force Legacy Collection includes seven games from the Mega Man RPG sub-series that were originally released for the Nintendo DS between 2006 and 2008. These new versions include enhanced music and graphics, as well as extensive customization features, including camera panning, speed boost, encounter rate, and HP recovery after battle.

Here is a trailer and description of the Mega Man Star Force Legacy Collection, giving players an idea of what to expect from the collection:

“It is the year 220X, and the world has rapid advancements in Wave technology. Our protagonist, 11-year-old Geo Stelar, refuses to go to school as he mourns the disappearance of his astronaut father. One night, Geo is at the observatory gazing at stars as he usually does. Suddenly, his Transer picks up a signal from space, and he is hit with a powerful electric shock! When he finally comes to, an alien with an electromagnetic wave body called Omega-Xis is standing over him…”

Mega Man Star Force Legacy Collection is available now for PS4 and PS5 on the PS Store. Regardless of which version players will end up downloading, it will cost $39.99. There is only one version of the game on the digital storefront, so players won’t have to worry about getting the correct version for their designated platform.

The Mega Man Star Force Legacy Collection has received decent reviews upon today’s release. According to the review aggregate site Metacritic, it has garnered an average score of 73 based on 17 critic reviews. In our review, we gave it an 8 out of 10.

“With a lot of customization options, Mega Man Star Force Legacy Collection allows you to enjoy these seven RPGs on your own terms,” reads our review. “They’re a lot of fun to revisit, and the more action-oriented approach makes them meaningfully different from the Battle Network games despite their shared DNA.”

The post PS5, PS4 Owners Get 7 Capcom RPG Remasters Out Today on PS Store appeared first on PlayStation LifeStyle.



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Thursday, 26 March 2026

I Can’t Stop Playing This Terrible Game, So Maybe It’s Really Good?

Timber Rush 0

It's not. It can't be. But what if it is? Or maybe I just like bad games? And what if it's genAI? Oh god, this is breaking me

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Uber and Pony.ai are testing a robotaxi service for Europe

Uber and Chinese company Pony.ai are gearing up to launch a robotaxi service for Europe, starting with Zagreb in Croatia. The companies are working with Croatian company Verne, which will provide the service ecosystem and operational framework for the service. They’re using Arcfox Alpha T5 vehicles made by Beijing-based automaker BAIC Motor powered by Pony.ai’s Gen-7 autonomous driving system. Initially, the autonomous rides will be offered on Verne’s app, but they will eventually be available through Uber.

In their announcement, the companies said they have already started on-road testing in Zagreb, where the service will be available “soon.” They’re hoping to expand it to other European cities in the future, and then to more markets, with the goal of deploying a fleet with thousands of robotaxis over the next few years. Verne will be in charge of securing regulatory approval for the rollouts, while Uber has agreed to invest in the Croatian company.

This is but one of Uber’s partnerships centering around its efforts to offer more and more driverless rides to its passengers. Just earlier this month, it announced that it was launching a pilot program for a robotaxi service in Tokyo in late 2026 with Nissan and UK self-driving startup Wayve. Uber also started offering robotaxi rides to passengers in Las Vegas at the same time. The fleet deployed in the city is made up of Hyundai Ioniq 5 autonomous EVs, developed in partnership with Motional.

This article originally appeared on Engadget at https://ift.tt/fmsUq0K

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Oversight Board tells Meta expanding Community Notes outside of US poses 'significant' risks

Meta didn't consult its Oversight Board last year when it announced sweeping policy changes to content moderation and a rollback of third-party fact checking in the United States in favor of Community Notes. But the company did ask the board for advice on how to expand the crowd-sourced fact checks to other countries.

Now the Oversight Board is publishing its advice to Meta. In a 15,000-word policy advisory opinion, the group urged Meta to be cautious with an international rollout, warning that an expansion of the program could "pose significant human rights risks and contribute to tangible harms" if safeguards are not put in place. 

The board, notably, was asked to weigh in on a fairly narrow set of questions, including how it should evaluate whether to withhold the feature in certain countries. Meta "respectfully" asked the Oversight Board to avoid "general" critiques about the system, which it has said is modeled after X.

In its opinion, the Oversight Board said that Community Notes "could enhance users’ freedom of expression and improve online discourse" with enough safeguard. But it recommended Meta withhold the feature in countries with "high polarization," as well as countries in the midst of a crisis or "protracted conflict." The board also said that Meta should avoid countries with a history of organized disinformation networks, because the notes may be more easily manipulated in such places, and countries with "linguistic complexity" that Meta may be ill-equipped to understand. 

Depending on how you interpret that advice, that could exclude quite a few countries, though the board stopped short of making country-specific recommendations. Still, it raises questions about how closely Meta will follow the suggested guidelines. For example, the United States could be considered a country with "high polarization." (Community Notes has been live in the US for more than a year.)

While the Oversight Board was careful to say it "neither endorses nor opposes" an expansion of Community Notes, it did discuss Meta's approach to fact checking, noting that its partnerships with outside fact-checking organizations are still largely in place outside of the US. And the opinion cautions against ending these relationships, noting that research into Community Notes on X shows that authors writing notes often rely on work done by professional fact checkers.

"Community Notes and fact checking are not mutually exclusive," Oversight Board member Paolo Carozza tells Engadget. "One doesn't have to replace or substitute for the other, they can coexist. And in some situations, there are really important reasons for them to coexist. The board really deliberately stayed away from any kind of suggestion that the introduction of Community Notes ought to result in the removal or ending of fact checking."


This article originally appeared on Engadget at https://ift.tt/nfRFCxa

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Wednesday, 25 March 2026

MLB The Show 26: The Kotaku Review

MLB The Show 26

The baseball sim lacks innovation but offers a stirring look at the sport's past, and maybe its future

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PS Plus Essential April Free Games Leak Will Please RPG Fans

PS Plus April leak

PS Plus Essential April 2026 monthly free games announcement is still a ways away, but one of the incoming games has already leaked. According to reliable insider billbil-kun, who has an excellent track record, Hexworks and CI Games’ Lords of the Fallen will be one of the freebies next month.

Leaked PS Plus Essential April 2026 monthly game is a 2023 action RPG

To clear up potential confusion, Lords of the Fallen is the October 2023 PS5 game, not the 2014 PS4 game. It was supposed to have “2” in the title, but for some reason, CI Games decided to go with the same title as the original.

The 2014 game was also previously part of PS Plus. It was given away as a monthly free game back in 2016. So, if you haven’t played it yet, check your library and get cracking.

As for the rest of the lineup, billbil-kun (via Dealabs) doesn’t seem to have any information. At least not yet. So, we’ll have to wait until next Wednesday, April 1, to find out what we’re getting next month.

With one of the games being current-gen exclusive, it remains to be seen how many free games PS4 players will get.

The post PS Plus Essential April Free Games Leak Will Please RPG Fans appeared first on PlayStation LifeStyle.



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X is changing its revenue-sharing policy to deter users pretending to be Americans

X is updating its revenue-sharing incentives to give more weight to engagement from a user’s home region, Nikita Bier, the company’s Head of Product has announced. Bier said the change in policy was to “encourage content that resonates with people in [the user’s] country, in neighboring countries and people who speak [their] language.”

Bier continued that while X appreciates everyone’s opinion on US politics, the company is hoping the new policy can “disincentivize gaming the attention of US or Japanese accounts.” The US and Japan have the largest number of users on X. Bier didn’t mention it outright, but dozens of popular accounts tweeting pro-Trump sentiments and commentaries focusing on US politics in general were revealed to be based outside the US late last year, when X rolled out a transparency feature that exposed users’ locations. Those accounts, which pretended to be from the US and garnered millions of likes, views and reposts, turned out to be based in countries like India, Kenya and Nigeria.

“X will be a much richer community when there's relevant posts for people in all parts of the world,” Bier said. When one user responded to his post that some countries barely have any users, making it hard to earn money from the website, Bier just suggested that they should write about their day-to-day experiences. “Of course, you’re welcome to continue chiming in on America politics. We just won’t send money overseas for that content,” he said. X’s new policy will start taking effect on Thursday, March 26.

This article originally appeared on Engadget at https://ift.tt/4O9A7J0

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Tuesday, 24 March 2026

Snapchat users sent 'nearly' 2 trillion snaps in 2025

Snapchat users are sending a staggering number of snaps to each other, according to newly released data from Snap. In 2025, Snapchat users created close to 2 trillion snaps, the company said in an update. 

That works out to about 5.5 billion distinct snaps per day and about 63,000 each second, according to the company. When you consider that Snapchat has about 474 million daily users, that averages to more than 11 snaps per user each day. In a blog post, the company called it "a reflection of how often people are capturing a moment in a bid to connect with one another." 

The numbers offer a window into engagement on the nearly 15-year-old platform where much of users' activity happens out of public view. The stat is the first time the company has shared the total number of snaps sent in a year, though Snap said last year its users shared more than 1 trillion selfie snaps in 2024. 

Snap, which at times has struggled with user growth, has been inching closer to 1 billion users for the last year. It reported 946 million monthly users in its most recent earnings report. CEO Evan Spiegel described reaching a billion people as a "long term goal."


Jim Lanzone, the CEO of Engadget’s parent company Yahoo, joined the board of directors at Snap on September 12, 2024. No one outside of Engadget’s editorial team has any say in our coverage of the company.

This article originally appeared on Engadget at https://ift.tt/qQeODt7

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Monday, 23 March 2026

Samsung's Galaxy S26 will get Apple AirDrop support starting today

As Google promised, Apple AirDrop sharing is expanding to more Android devices. Samsung announced today that its Galaxy S26 Series is getting AirDrop support through the Quick Share feature.

Google first introduced the Quick Share feature on its Pixel 10 phones last year and, in February, shared plans to increase the number of devices included. The setting allows Android users to send and receive photos and files from an Apple device, much like two Apple users do with AirDrop. To get media from an iPhone, Android users need to turn visibility settings onto "everyone for 10 minutes."

Starting tomorrow, March 23, Samsung will begin rolling out this AirDrop support in Korea. It should then expand to areas such as North America, Europe, Hong Kong, Japan, and Latin America. Once again, Samsung states that additional devices should be able to get AirDrop compatibility soon.

This article originally appeared on Engadget at https://ift.tt/H2PWLTj

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Sunday, 22 March 2026

Elon Musk announces Terafab project he claims will be the 'largest chip manufacturing facility ever'

Elon Musk has announced the Terafab project, a joint venture between Tesla, SpaceX and xAI, to build the "largest chip manufacturing facility ever." In his usual grandiose fashion, Musk claims Terafab is the next step towards harnessing the power of the sun and creating a "galactic civilization."

Musk, CEO of all three companies, announced plans for the Terafab in a livestream on X. As the name implies, the project's ultimate goal is to produce a terawatt of computing power each year so that it can match the companies' growing demand for chips. Musk explained during the livestream that he's grateful to existing supply chain partners like Samsung, TSMC and Micron, but the current capacity of chip manufacturers only adds up to about two percent to what Tesla and SpaceX needs in terms of future computing power needs.

"We either build the Terafab or we don't have the chips," Musk said during the event. "And we need the chips so we're going to build the Terafab."

The Terafab project, estimated to cost at least $20 billion, will start with the Advanced Technology Fab in Austin, Texas, where Tesla is already headquartered. Musk said that the two types of chips will be produced in the Terafab: one for terrestrial purposes, like to power Full Self-Driving or Optimus robots, and another more high-powered, durable chip to be used in space. If you're wondering what Musk has in store for space, the SpaceX CEO filed an application with the Federal Communications Commission to launch a million satellites to create an "orbital data center" earlier this year. As promising as this sounds, it's worth noting that Musk has previously overpromised and underdelivered on other projects, like the Hyperloop, a $40,000 Cybertruck and fully autonomous driving.

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Crimson Desert Dev Apologizes For Not Disclosing AI Generated Art As It Works To Remove It

Hanging with the smudge lads

Developer Pearl Abyss apologizes for its inclusion and promises to replace the slop with new art

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Moderators Work To Preserve Massive Database Of Visual Novel Games After Founder Dies

Vndb

The loss of Yoran 'Yorhel' Heling has site moderators working to figure out a preservation strategy

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Mario Kart Tour Now Rated 18+ In Some Places As Regulators Crack Down On In-Game Gambling

Mktour

North American ESRB ratings are bucking global trends

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Saturday, 21 March 2026

Twitter turned 20 and I feel nothing

Twitter is officially 20 years old. In another reality, that might make me kind of nostalgic. I've been lurking and scrolling and tweeting for 16 years; most of my adult life. There was a time when Twitter was a place where some internet strangers became my IRL friends, when I was excited to "live-tweet". When my infinitely more well-adjusted friends would send me memes, I would smugly say "I saw that on Twitter days ago."

Twitter stopped being that place a long time ago, but I don't have any nostalgia for it. I don't really feel anything at all, actually. 

Because I can already hear the comments: Yes, I'm still on X. I don't spend as much time there as I did a decade ago, but it's still quite a lot of time, an unhealthy amount, if I'm being honest. My job is to report on social media companies, so I keep (doom)scrolling. That's what I tell myself anyway.

A few of my favorite posters are still around. Dril's still got it. The memes are still, occasionally, good, even though X's recommendation algorithm seems to prefer pointing me toward endless AI slop, boring hot takes from thirsty mid-tier tech execs and blatant engagement bait. X's algorithm — what little we can learn about it, anyway — now relies on Grok's predictions about what you'll like.The same Holocaust-loving Grok that has spewed racism and referred to itself as MechaHitler and declared Elon Musk "the single greatest person in modern history." The same Grok that allegedly generated thousands of images of child abuse material. Hey @grok is that true? 

X is not Twitter but it's also not not-Twitter. Last year, an online marketplace startup bought the 560-pound Twitter bird that once adorned the company's San Francisco office and blew it up in a Nevada desert surrounded by Tesla CyberTrucks as part of an elaborate publicity stunt. Dumb? Yes. But also a somehow fitting adieu for "Larry."

It's been 20 years since Jack Dorsey sent the first-ever tweet, which was never even a good tweet anyway. It's been five years, by the way, since he turned that tweet into an NFT (remember NFTs??) and auctioned it for nearly $3 million. It's now functionally worthless. Another chapter in Dorsey's confusing, complicated legacy.


This article originally appeared on Engadget at https://ift.tt/G0bgun8

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A retro Starship Troopers shooter, a video store sim and other new indie games worth checking out

Welcome to our latest roundup of what's going on in the indie game space. There are a whole bunch of neat new games out this week, as well as updates on some interesting upcoming projects.

In case you missed it, the Steam Spring Sale is under way. There are lots of solid deals here, and my credit card is already screaming at me. I've picked up a bunch of games from my wishlist. For instance, at just $3, I couldn't resist snagging Teenage Mutant Ninja Turtles: Splintered Fate.

Meanwhile, over on Bluesky, a prototype from developer Freya Holmér caught my eye. It's for a falling-block game, but instead of filling a container to create straight lines that disappear, it's based around a pivot point. As tetrominos join the mass, it rotates left or right by 90 degrees, adding a new dimension to a well-established format. I'm really hoping Holmér turns this into a full game, as it's a rad concept.

Given all the bug slaughtering and the jingoistic satire, any Starship Troopers project is going to draw comparisons with Helldivers 2. Fortunately, Starship Troopers: Ultimate Bug War! is entirely its own thing.

This is a retro first-person shooter from Auroch Digital (the studio behind Warhammer 40,000: Boltgun) and publisher Dotemu. The framing of the game is quite meta: it's based on the experiences of Major Samantha Dietz, who was on the frontlines against the bugs, and it's effectively being used as a military recruitment tool. 

Starship Troopers: Ultimate Bug War! is a blast. I thoroughly enjoyed my time with it. Not that I needed one, but it gave me an excuse to watch Paul Verhoeven's original film again since the game (while having an original story) hits some of the same beats.

The tone is spot on. The writing in the cutscenes, in which Casper Van Dien reprises his role as Johnny Rico from the movies, is funny. You can't tell me that it isn't a thrill to blow up a giant bug with a tactical nuke. Plus, I was tickled by the consequences of "accidentally" shooting a fellow soldier in the training base and all hell breaking loose.

Alas, the pacing feels off — there's a bit too much space between objectives in some levels — and it's a little one-note. Still, it only takes around four or five hours to beat, particularly if you don't care about hunting for secrets.

Starship Troopers: Ultimate Bug War! is out now on Steam, PS5, Xbox Series X/S and Nintendo Switch 2. It'll usually cost $25, but there's a 20 percent discount until March 24.

Retro Rewind is a solid name for a video store rental sim. You'll manage a store in the early '90s — the heyday of VHS — by doing everything from decorating the place, filling shelves with tapes and buying bootleg films to hiring staff, making recommendations to customers and collecting late fees.

My first job was behind the counter of a convenience store that had a small movie rental section, so I've got a tiny bit of experience with calling up customers who have overdue films. That part of the job wasn't exactly fun, but like the idea of running an entire rental store, an experience that's sadly almost extinct.

Retro Rewind - Video Store Simulator is available on Steam (normally $20, with a 20 percent discount until March 24). You can try it out by playing a demo

In Their Shoes looks like an intriguing spin on the visual novel. From We Are Muesli, this is billed as a mumblecore narrative vein, indicating that it's influenced by films from that subgenre (such as the works of the Duplass brothers, Lynn Shelton and, especially in the early part of her career, Greta Gerwig). Through a few dozen interactive scenes, it follows the intertwined lives and intimate moments of seven people in Milan. Each of these dialogue-focused segments lasts around five minutes. There are timed choices and you can arrange the scenes into a timeline. 

You can pick up In Their Shoes on Steam now. The full price is $13, but there's a 25 percent discount until March 31.

For this week's dog game, here is World's Goodest Pup. It's another pooch-based roguelike deckbuilder. This time around, you'll be trying to succeed in the realm of competitive dog shows. After selecting a dog from among three breeds, you'll start building a deck of accessories, tricks and poses and combine them in strategic ways to be most effective in competitions and challenges, which are procedurally generated. 

This is a cozy game first and foremost, though. You can spoil puppers in a pet resort that you'll build and treat them with a visit to a dog spa. Cute.

World's Goodest Pup  — from Pandamander — is out on Steam (normally $7, with 10 percent off until March 26). You can try it out via a demo.

The release trailer for Bonnie Bear Saves Frogtime made me chuckle, so I had to include it. The latest project from Bonte Avond (the team behind Once Upon A Jester) is a comedy adventure game.

As Bonnie Bear, a bear in a frog onesie, you set out to defeat a local bully in a tactical frog-battling game called Frogtime. As with many real-life trading card games, you'll buy and collect frogs to build a strong army. Most importantly, it seems to be a game about the power of community, friendship and self-worth.

Bonnie Bear Saves Frogtime is out now on Steam and Nintendo Switch for $17.

Gunbrella studio Doinksoft is back with another game that has a fantastic name. It's a roguelite, side-scrolling action platformer with shoot-em'-up elements. And it's called Dark Scrolls. It's such a good title that I'm almost mad I didn't think of it first.

There'll be nine heroes to choose from, including a pup named Biscuit and a rat with a saxophone. The game features procedurally generated runs with branching paths, and there's multiplayer support for two-player online co-op. I'm into the Master System-era art style and the utter chaos shown in the trailer. 

The Devolver Digital-published Dark Scrolls (still not over that name) is coming to Steam and Switch later this year.

If you think about it, Scrabble is already a roguelike strategy game. Beyond Words takes that a bit further, with tiles that shift and explode, and boards that change up the rules. Much like in Balatro, you'll be modifying, destroying and duplicating tiles as you seek powerful synergies and massive score multipliers. There are more than 300 modifiers and abilities, along with boss battles and optional time-based challenge boards.

What makes Beyond Words particularly interesting is that it's from Steve Ellis and Dr David Doak — who made their names at Rare and Free Radical Design with the likes of GoldenEye 007, Perfect Dark and TimeSplitters — and their small team at MindFuel Games. PQube is the publisher of Beyond Words, which will hit Steam, PlayStation 5, Xbox Series X/S and Nintendo Switch on April 9. A demo is available on Steam now.

We've learned about a bunch of upcoming music rhythm games lately, and here's another one from Guitar Hero, Rock Band and DJ Hero veterans. Echo Foundry Interactive seems to be hoping that the community-driven focus will help Sound System stand out.

When it goes into early access on Steam (October 16, $25), Sound System will have local multiplayer support. Echo Foundry Interactive plans to add online multiplayer with co-op and competitive modes. Players will be able to create charts for any song they like too. 

We've had a dog game (or two) and a frog game. Now it's time to wrap things up with a cat game. In Cat Me If You Can — great title, again — the Earth has frozen and lost its color. Only cats remain. By time-travelling and taking photos of them, you'll gradually restore color to the world.

It's a hidden cat puzzle game from Cosmic Stag Games that's coming to PC, Switch and Xbox in the summer. You'll be able to check out a demo on Steam on April 8.

This article originally appeared on Engadget at https://ift.tt/8fws2Bi

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Talaka Preview: PS5 Action Game Celebrates Afro-Brazilian Mythology (GDC 2026)

While at GDC last week, I got some hands-on time with developer Potato Kid’s action platformer Talaka and spoke with the CEO and Game Designer Paulo Santos. The game fuses fast-paced combat with a striking world inspired by Brazilian folklore, architecture, and myth. Fluid movement, challenging encounters, and expressive pixel art make it a standout for action fans.

Introduces Brazilian Folklore to the World

Back in 2014, E-Line Media published Never Alone, which was made and developed by Upper One Games in conjunction with a poet and storyteller of Iñupiaq and Tlingit heritage. This helped highlight the indigenous folklore of the Alaskan region in video game format. I say that only as a reference, and this game has no connection to that one. Speaking with Talaka’s Game Designer Paulo Santos, he created Talaka in a way that he believes this game will do the same with Brazilian folklore that Never Alone did with Alaskan folklore.

Talaka is a fast-paced, combat-driven roguelite that brings Afro-Brazilian mythology to life in a vivid, hand-painted world unlike anything you’ve seen. You play as a young warrior who once believed in the old legends—the stories of Orisha gods, mystical creatures, and ancient realms. But as time passed, the myths faded. Forgotten by the world, the legends have begun to unravel—twisting into chaos, breaking the harmony between worlds.

Watercolors and a Brazilian Backdrop

The environments for the game are beautiful to look at and almost unique in that they all appear to be hand-painted with vibrant watercolors. Even during fighting and action sequences, the game looked smooth and flawless. The game is being developed across multiple platforms, but the build I was able to play was running on a high-end laptop. The control scheme was determined by the connected controller, so I switched from an Xbox controller to a PlayStation controller for a better on-screen button reference.

The game has 65 different levels designed and available to the game engine, and each time you load into a chapter of the story, the game picks 14 random levels that you’ll play through. Not exactly procedurally generated, but the randomness of the design should make each chapter feel unique. Each chapter does end at the same boss level, but that is a good thing because knowing where each platform is will aid you in defeating the bosses.

Roguelite Mega (Wo)Man in Brazil

Talaka’s gameplay brought back some cool memories of old school games like Mega Man on the NES, albeit with a different soundtrack. You play as a young warrior who once believed all of the old myths and legends, but has since forgotten and must relearn all of it through gameplay that is wrought with enemies.

Tactics have to be learned, but the on-boarding experience lets you get right into the action. I was given god-blessed weapons, and power-ups to assist me. I was moving through these levels at a fast pace, throwing bananas and dodging attacks. The game play was addictive and fun, much like Mega Man was back in the day. Each level culminating in a final boss battle that tested my newly learned skills and weapons, and forced me to learn to evade, parry, and attack at the proper times.

Brazilian Music Enhances the Game

The soundtrack for the game was impressive. I could hear the drums, chants, and melodies that were crafted in collaboration with Afro-Brazilian musicians. The rise and fall of the tempo was indicative of what lay immediately ahead of you. Some of the boss battles used that tempo as a key to defeating said boss, so pattern recognition was key to success.

Developer Potato Kid has done an incredible job of bringing Brazilian myth, legends, and folklore to life in Talaka. With the release set to Q2 of this year and possibly a demo soon, this game should be on everyone’s radar.

The post Talaka Preview: PS5 Action Game Celebrates Afro-Brazilian Mythology (GDC 2026) appeared first on PlayStation LifeStyle.



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Friday, 20 March 2026

ByteDance is selling its Moonton game unit to Savvy Games for a cool $6 billion

Following discussions first reported on earlier this year, ByteDance has agreed to sell its games unit Moonton to Savvy Games Group for $6 billion. Moonton is known for mobile titles popular in Asia like Mobile Legends: Bang Bang, which has been downloaded 1.5 billion times. The transaction is set to be finalized in the "near future," according to an internal memo from Moonton's CEO seen by Bloomberg

ByteDance has been winding down its gaming arm and shopping Moonton since 2023, just two years after it first acquired the developer. Around that same period, the TikTok parent was shuttering its Nuverse gaming arm, which published notable titles like Marvel Snap and Ragnarok X: Next Generation. The company has since shifted its focus to AI, competing with Chinese rivals to develop chatbots and foundational models. 

Savvy Games, which is owned by Saudi Arabia's Public Investment Fund (PIF), has been going in the opposite direction. Last year the company (via its subsidiary Scopely) acquired Pokémon Go developer Niantic for $3.5 billion. PIF was also among the key investors that purchased Electronic Arts in a blockbuster $55 billion deal last year. The Saudi fund holds a 7.5 percent stake in Nintendo as well.  

The sale is the latest chapter in the recent gaming industry consolidation that saw around 45,000 jobs lost in a brutal three-year period between 2022 and 2025. According to a recent GDC study, one-third of US video game industry workers were laid off over the last two years. 

This article originally appeared on Engadget at https://ift.tt/PE7iNJo

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Engadget Podcast: Why does everyone hate NVIDIA's DLSS 5 AI upscaling?

NVIDIA started an online firestorm this week when it announced DLSS 5 at its GTC conference. The company claims it's meant to deliver "photorealistic" lighting and materials in games by using neural processing. But it differs considerably from previous versions of DLSS, which were focused on using machine learning to upscale lower resolutions and generate additional frames, and gamers online aren’t too happy. To help us break this down, Anshel Sag, VP and principal analyst at Moor Insights and Strategy joins us to discuss his experience with NVIDIA's DLSS 5 demos. Also, we dive into what's next for Xbox with Project Helix.

  • NVIDIA announced DLSS 5, the disgust was immediate (with Anshel Sag from Moor Insights & Strategy) – 0:51

  • Arizona attorney general sues Kalshi for operating an illegal gambling business – 36:22

  • Polymarket users threaten the life of a reporter at The Times of Israel over accurate reporting – 36:59

  • Apple announces AirPods Max 2 with improved noise cancellation – 44:33

  • Elon Musk’s xAI faces class action suit over facilitating CSAM dsitribution – 47:38

  • Samsung stops selling Galaxy Z TriFold after 3 months because components got too expensive – 51:22

  • Around Engadget: Apple Studio XDR review, Dell XPS 16 review – 53:49.346

  • Listener Mail: Stick with iPhone on Linux? And are there any good Android tablets? – 55:41

  • Pop culture picks – 58:46

Hosts: Devindra Hardawar
Guest: Anshel Sag
Producer: Ben Ellman
Music: Dale North and Terrence O’Brien

This article originally appeared on Engadget at https://ift.tt/e3LYoJU

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