Sunday, 5 April 2026

PS Store Gets Long Overdue Update PS5, PS4 Users Begged For

PS Store update

Just before the weekend, Sony quietly rolled out a new PS Store update that PS5 and PS4 players have been begging for. After years of flying under Sony’s radar, several notorious shovelware publishers have been banned from the storefront, and their games have been nuked.

Stealth PS Store update removed hundreds of PS5, PS4 shovelware and scam games

We know what you’re thinking, and yes, we’ve been here before. But this time is a little different. This is the third such update this year, and the second time Sony has nuked shovelware within just two weeks.

Additionally, the publishers who have been targeted in these updates are those that have long evaded Sony bans and somehow survived previous crackdowns.

Back in January, it was ThiGames — the folks behind Jumping Burrito/Pizza/Taco, etc. — that got banned. In late March, thousands of low-effort games from CGI Lab and Nostra Games were removed.

And now, as spotted by PSNProfiles users, the entire catalog of shovelware studios GoGame Console Publisher, VRCForge, and Welding Byte has been removed. In the spirit of Easter, Sony didn’t even spare the popular “Jesus Simulator,” which has been on the PS Store for a very long time.

It’s finally starting to look like Sony is serious about junk games. Come to think of it, I haven’t seen them plaguing the PS Store sales lately!

The post PS Store Gets Long Overdue Update PS5, PS4 Users Begged For appeared first on PlayStation LifeStyle.



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Neopets – Mega Mini Games Collection (PS5) Review: Nostalgia & Little More

Neopets - Mega Mini Games Collection (PS5) Review: Nostalgia & Little More
(Photo Credit: Sidewalk Games)

Neopets was a phenomenon in the early 2000s, and the virtual pet game still goes strong to this day. Now looking to capitalize on nostalgia for the franchise and capture the attention of lapsed players, a minigame collection of classic Neopets diversions has been made for PS5. Officially called Neopets – Mega Mini Games Collection – The Neopian Arcade Odyssey, the compilation includes 26 classic minigames and one all-new one, plus an original story.

Celebrating 26 years of Neopets, the collection has 26 minigames ranging from classics like Kass Basher and Snowmuncher to Pyramids and Turmac Roll (which even has a 3D version you can unlock). There’s certainly some nostalgia to be had and the small creatures have a charm to them, but sadly, even the best of these minigames isn’t particularly good. It might be a fun way to share your nostalgia with your children, but adults are unlikely to get into a high score chase, as none of the minigames grabbed me or made me want to keep playing after I had gotten a score high enough to advance in the story.

The game’s story focuses on a festival in Neopia, which is an excuse to play through a bunch of minigames and hopefully top the leaderboards. Sadly, the actual story text is boring and even features misspellings of characters’ names (Abigail is written as “Abigale”). However, after you get through the slog of a story mode, you do unlock an arcade mode with all of the games available to play.

You can connect your Neopets account to the game, which is nice, and you can get some bonuses for submitting your high scores. However, this minigame collection is unable to shift out of first gear, so you’re unlikely to keep coming back to it. The only new minigame is called Starlight Symphony and is a totally fine rhythm game that is a bit too easy for there to be any real replayability.

Neopets – Mega Mini Games Collection (PS5) Review: Final Verdict

Neopets – Mega Mini Games Collection – The Neopian Arcade Odyssey is exactly as advertised, but there’s nothing beyond some quick hits of nostalgia. The new minigame falls flat, and there’s nothing here that will compel you to keep chasing high scores. At least the Platinum trophy is easy, so you can eventually delete the game after a few hours that are enjoyable, if not overly fun.

  • Nostalgia galore
  • Some of the games are still charming
  • Most games are one-note or not fun
  • Plenty of typos and a bland story

6


Disclosure: The publisher provided a digital copy for our Neopets – Mega Mini Games Collection – The Neopian Arcade Odyssey PS5 review. Reviewed on version 1.000.001.

The post Neopets – Mega Mini Games Collection (PS5) Review: Nostalgia & Little More appeared first on PlayStation LifeStyle.



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Devils on the Moon brings the score-chasing of pinball to the Playdate

Pinball video games have been around for years — I cut my teeth on Space Cadet 3D Pinball, which was pre-loaded on Windows 95. They range from realistic recreations of pinball tables you’ll find at arcades to games that could never exist in real life like 2019’s Demon’s Tilt or older ones like Metroid Prime Pinball for the Nintendo DS or Pokémon Pinball for the Game Boy Color.

I didn’t expect to find a detailed pinball game for the humble and delightful Playdate, but a pair of developers working under the name Amano pulled it off with Devils on the Moon Pinball, which arrived last week. It’s the developer’s third game for the Playdate, and Mario and JP (who make up Amano) pointed directly to Pokemon Pinball as the inspiration for this game. “I think one of my most-played games is Pokemon Pinball,” JP said. “But the idea to make a pinball game came from Mario… he came to me and say ‘JP, I want to make a custom engine for Playdate and we should make a pinball game.’”

I love playing pinball in real life, but owning a full-size table is extremely expensive and takes up a ton of room. But Devils on the Moon completely scratches the itch. The controls are extremely simple: pressing left on the d-pad flips the left fipper, A flips the right flipper, and pressing down on the d-pad launches the ball. Amano also included tilt controls; pressing right or up on the d-pad or the B button shakes the table in a particular direction so you can try and save the ball. Sadly, the crank doesn’t come into play, but I can’t say I have a good idea for how it would be used.

A screenshot from Devils on the Moon Pinball.
Amano

I was impressed with both the physics and table design of Devils on the Moon after playing for just a few minutes. Despite not having analog control, the way the ball reacted when I hit the flippers felt consistent and smooth, and while I was often surprised at some of the bounces it took, it never felt unfair. When I drained a ball, it was almost always something I could have avoided if I knew the game better or had faster reflexes — just like a good, real-life pinball table.

JP and Mario described the game as using “stylized physics” rather than it being fully realistic. “It may not necessarily be accurate to real life,” JP said. “But since the screen is wider than it is tall unlike actual pinball, we needed the ball to feel a little bit floaty and not fall as fast because then it would just zoom straight down the screen.”

The table design feels both grounded in reality while also taking advantage of its virtual nature. There are three vertical “levels,” each with its own set of flippers. The 2D nature of the game means there aren’t any true ramps like you’ll on most pinball tables, but having three separate sections of the game to get used to makes up for that. And provided you complete various modes in the game, you can reach boss battles where you’re tasked with whacking a giant enemy repeatedly to drain away their health bar. Physical pinball tables often have similar encounters, but they have to be worked into the design of the game — in this case, your ball essentially ports to an entirely different space when you battle a boss.

The full three-stage board layout for Devils on the Moon pinball.
The full three-stage board layout for Devils on the Moon pinball.
Amano

“It's kind of playing like the old pinball machines where the rules are really simple,” Mario said.". "You just have a few things to do. In our case, it ended up going beyond our original scope, but it’s still quite simple compared to an actual pinball machine in terms of rules.” He said the design intent was to make the game friendlier to people who might try it out without a lot of pinball experience while still putting enough challenge into it.

The audio and visual presentation is top-notch for a Playdate game, too. Perhaps most crucially for a pinball game, there’s no lag or stuttering. The game also has a distinct visual identity, something that’s always important for pinball to draw you into the world of the playfield as much as possible. The game’s page cheekily promises “ at least (1) songs” and it delivers on that with a solid theme for the main game that serves well as background music that doesn’t get old if you’re playing for a while, and the beeps and boops the table makes as you play feel well-suited to the game. It doesn’t “sound” like a real pinball table — but it isn’t one, so that’s okay.

A screenshot of Devils on the Moon Pinball.
A screenshot of Devils on the Moon Pinball.
Amano

I haven’t played a video pinball game in a long time, but the Playdate feels like an ideal platform for this. I can bring it with me anywhere and play a round or two (provided there’s decent light) or settle in for a longer play session. The game is challenging enough that you’ll need to practice a lot to get the hang of it, but there’s enough variety to the three-tiered table to keep players interested for the long haul. After all, the fun of pinball isn’t necessarily playing a table for the first time — it’s learning it inside out so you can maximize your score. I’m looking forward to getting to that point with Devils on the Moon.

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The Weird Appeal Of The Bob Hoskins Mario Movie Will Endure Forever

Super Mario Bros.

A disaster with vision will be revisited long after the latest, finely rendered piece of merchandise

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Saturday, 4 April 2026

Fortnite’s AI-Inspired Ballerina Cappuccina Immediately Becomes Worst-Ranked Skin

Ballerina

Recent additions revolving around “brainrot” memes are not faring well among players

from Kotaku https://ift.tt/l5OwP1d

A Fan Claims To Have Found A Set From Alex Garland’s Elden Ring Movie Out In The Wild

Elden Ring Key Art Bandai Namco

Footage from the set of Alex Garland's A24 Elden Ring film has made its way online, displaying what appears to be a Church of Marika

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Super Meat Boy 3D, coin-pushing chaos and other new indie games worth checking out

Welcome to our latest roundup of what's going on in the indie game space. As ever, we've got a whole bunch of new games for you to dive into this weekend, along with announcements and updates on several others that are coming down the pike.

I love how spoiled we are for game showcases these days, and I'm really looking forward to the latest installment of the indie-focused Triple-i Initiative at noon ET on April 9 as the first two editions were really strong. The trailer for this one features the likes of Cairn, Warhammer Survivors (the Warhammer-themed Vampire Survivors spinoff), the excellent CloverPit, Final Sentence and Far Far West. The organizers are promising to share release dates and gameplay reveals. Expect to see eight game announcements here too.

Summer Game Fest is fast approaching. That means the mid-year edition of Day of the Devs, one of the biggest indie game showcases around, isn't too far away. Developers still have a chance to be featured in the show. Submissions for Day of the Devs: Summer Game Fest Digital Showcase are open, but you'll need to hurry if you're ready to shoot your shot at being included. The deadline for submissions is this Monday, April 6.

Meanwhile, I’d normally write about notable ports in the new releases section of this roundup, but there was no trailer for this, so I'll mention it here. Before its success with Peak last year, Landfall also scored a hit with Content Warning on PC (making it free for the first 24 hours didn't hurt!). Now, this friendslop game is out on PS5, Xbox One, Xbox Series X/S, Xbox on PC, Nintendo Switch and Switch 2 for $10. Landfall added cross-play to the Steam version as well.

 

A sequel to an all-time indie classic dropped this week, and it took the squishy protagonist of the series to another dimension. Like its predecessors, Super Meat Boy 3D is a tough precision platformer. You'll need to guide the titular meat cube past saws, shredders, burning forests, laser-guided rockets, enemies and other obstacles. There are boss fights too. A mistake spells a quick trip back to the beginning of the level. Meat Boy does have an air dash this time around, though.

I played through the first world and Sluggerfly and Team Meat haven't changed the base formula too much. The additional dimension and fixed perspective make platforming a little trickier. When there's a gap while I'm running across a wall, for instance, I might forget to stop pressing up while I'm crossing the hole, causing Meat Boy to disappear into the void. I found it easier to control him with the D-pad than a thumbstick, for what it's worth. 

You can try it for yourself right now as Super Meat Boy 3D, from publisher Headup, is available on Steam, Epic Games Store, GOG, PlayStation 5, Xbox Series X/S and Nintendo Switch 2 for $25. There's a 10 percent launch discount on PC, and it's on Xbox Game Pass Ultimate, Xbox Game Pass for Console and PC Game Pass.

I really enjoyed the Raccoin demo, so I'm bummed that I haven't had much of a chance to jump into the full game yet. I have some other things on my plate at the minute (more on some of those next week!). When I do have time to properly sit down with Raccoin, though, I may just lose the rest of the month to it.

Raccoin is a roguelike deckbuilder in the vein of games like Balatro and CloverPit. Instead of racking up giant scores in spins on poker or one-armed bandits, the action here takes place in a coin pusher. The aim, as ever, is to find wild synergies between special coins and items to break the rules and earn enough points to keep moving forward. I'm excited to experiment with a much larger box of tools in the full game. 

Raccoin, from Doraccoon and Balatro publisher Playstack, is out now on Steam. It'll usually cost $12, but there's an 18 percent discount until April 7.

I've only played around an hour of Tombwater, but I'm really digging this game from Moth Atlas and Midwest Games. It's a 2D, eldritch horror Western Soulslike. It feels like Bloodborne meets The Legend of Zelda: A Link To The Past (there's even a hookshot), by way of Red Dead Redemption.

After a brief prologue, you'll pick a character class and jump right into the action as you search for a former train-robbing partner who has somehow become a sheriff. Enemies are quite varied, and you'll use a mix of melee attacks, firearms and magic to battle them.

Resource management is vital. You restore ammo by dishing out melee damage. The magic meter has an interesting twist too. Using spells too often can send your character spiraling into madness, which can cause hallucinations.

There are lots of hallmarks of the Soulslike genre here. When (not if) you die, you'll leave behind a totem that has all your cash and unused leveling experience. You can destroy this to regain your lost loot, or wait until you've dispatched nearby enemies to do so, as the totem can heal you (helpful in a tough boss battle). You can level up and restore health flasks at campfires. 

There's a wonderfully gloomy tone to Tombwater. The lovely pixel art and atmospheric music are spot on so far.

However, I got lost quite a few times — the map didn't help much — and I don't love the way aiming works with a controller or on Steam Deck. You aim by holding the left trigger and fire with the right. But you can only point your weapon in the four cardinal directions, and you need to let go of the left trigger before you can change your aim. That's not a problem with a mouse, as you can aim freely. 

I hope Moth Atlas improves controller aiming, since Tombwater is very promising so far. I'm looking forward to playing more when I can. 

Tombwater is out now on Steam. It'll typically run you $25, but if you pick it up before April 14, it can be yours for $20.

Corgis in mechs. That's the first thing you need to know about Animalkind, a co-op village-building game. You and your friends can play as corgis (or tuxedo cats or raccoons) in mechs. You'll first need to find the parts to assemble your ancient mech before you can actually pilot the machine, though. Exploring the open world, gathering resources, crafting and recruiting NPCs are all elements of this charming-looking game.

Animalkind is available on Steam for $20, with 10 percent off until April 6. Developer Uncommon Games expects it to remain in early access until 2027. Once again, corgis in mechs.

Hozy is another lovely-looking game — perhaps the title is a portmanteau of "home" and "cozy." The idea behind this home renovation title is that you'll be restoring a neighborhood of abandoned abodes. There are nine locations for you to clean up and decorate. 

There are so many nice touches in the trailer, from the robot mop cleaning floors to pulling a new table out a box filled with packing peanuts (on that note, Unpacking hit Apple Arcade this week). The animations for things like laying down floorboards, changing the height of a chair and unfurling a roll of wallpaper are all delightful. The lighting looks great too. 

Hozy, from Come On Studio and publisher TinyBuild, is out now on Steam for PC and Mac. It will normally run you $15, but you can save 10 percent if you snap it up by April 6.

"You stay in the warmth of your friends," reads a narrative subtitle as three characters stand on a rooftop, looking out at a cityscape and a multicolored sky. By itself, that shot from the launch trailer was enough to sell me on Fishbowl, a coming-of-age adventure from the two-person team at imissmyfriends.studio and co-publisher Wholesome Games Presents. 

I then looked back at a previous trailer, which included the prompt "hydrate?" with the options of "yes, hydrate and live" and "no, dehydrate and die." Shortly afterward, Fishbowl became the latest addition to my Steam library. Funny how that happens.

You'll play as Alo, taking care of her and her home and trying to give her a fulfilling life even as she remains isolated. You'll meet Alo's loved ones and co-workers on video calls, edit video in her work-from-home job and rearrange items in boxes to discover her childhood memories. Learning about Alo's past (with the help of a magical talking fish from her youth) can help you shape Alo's future through you narrative choices. There's a surrealist aspect to this game too.

Fishbowl is out now on Steam for PC and Mac, as well as PS5. It costs $10, though there's a 10 percent discount on Steam until April 16. There's a demo available on both platforms. 

Here's a deep dive into gameplay from Nightholme, a survival extraction game from Studio Ellipsis, which is led by Assassin's Creed Revelations and Assassin's Creed Unity creative director Alexandre Amancio. It's coming to Steam and consoles, with a closed beta lined up for this summer. 

Each match will have 12 monster hunters. You can run solo or group up with other players. At the start of each match, you load into a camp on the edge of a town full of horrors. Here, you'll drink a potion that turns your character into a monster — three archetypes will be available at the outset. 

There are a number of things you can opt to do in each match, from carrying out quests tied to factions, scavenging, defeating enemies and taking out other players to snag their loot. Each match also has a boss that's protecting a high-value item.

The horror aspect makes me more interested in this than many other survival extraction games out there. I'm definitely looking forward to checking this one out.

We've seen a bunch of interesting climbing games over the last few years. You can add another one to the list. Ascenders: Beyond the Peak is a turn-based roguelite in which you'll go exploring with a team of climbers. It seems that you'll encounter Lovecraftian horrors on these mountain, along with dangers like avalanches, blizzards and rockfalls.

You'll have nine character classes to choose from and you can level up your climbers and their gear and skills between runs. While the levels are short, you'll need to be mindful as there's a permadeath element to this game. You might even end up having to sacrifice a member of the party in order to save the rest. Brutal. 

Ascenders: Beyond the Peak, from Ludogram Games and publisher Twin Sails Interactive, is coming to PC and consoles. It'll debut in early access on Steam later this year for $20.

Puzzling Places has been a hit on PlayStation and Meta virtual reality platforms, as it has racked up 400,000 players. The 3D jigsaw game will soon be playable without a VR headset for the first time, as it's going to hit Steam on April 9 — it will run on Steam Deck and SteamVR as well. A Steam demo is available now. 

There are a wide range of puzzles for you to solve, ranging from 25-piece quick hits to gargantuan 1,000-piece endeavors. Each features animations, including of figures going about their lives. It seems very relaxing!

It's only 86 seconds long, but I felt a lump in my throat as I watched this trailer for The Day I Became a Bird. The visuals, music and story beats got me caught up in my feelings. It's a narrative adventure about a first love. You play as a young lad named Frank who tries to grab the attention of a classmate, bird-lover Sylvia. Designing and wearing a bird costume just might help him do that.

Developer Hyper Luminal Games is based in my hometown, which is yet another reason for me to get on board. I'm not familiar with the children's book — by Ingrid Chabbert and illustrator Guridi — that the game is based on. I kind of want to buy it for my partner's kid... and maybe myself. 

The Day I Became a Bird is coming to Steam, PS5 and Nintendo Switch on April 16. The base game costs $20. On Steam and PS5, that version includes a short animated film from Passion Games, which found out about the book and teamed up with Hyper Luminal and publisher Numbskull to make the game. A $25 Feathered Adventurer edition includes the film, a digital artbook and the soundtrack.

This article originally appeared on Engadget at https://ift.tt/rDpchq4

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Friday, 3 April 2026

Fun PS4 RPG $2 on PS Store Ahead of Delisting, Last Chance to Buy

PS4 RPG Beast Quest gets final PS Store deal

A PS4 action adventure RPG (playable on PS5) is 90% off on the PS Store ahead of its permanent delisting next week. Maximum Entertainment’s Beast Quest is an offline game, so those who purchase it now will be able to play it anytime via their console’s library.

2018 adventure RPG Beast Quest gets final PS Store deal before permanent delisting

Beast Quest is based on the popular fantasy adventure novels of the same name. The game was released in 2018 and it looks like its license was only valid for eight years.

Over on the PS Store, Beast Quest has received a final discount. The game is just $2, and the game’s removal from sale coincides with the offer expiry on Thursday, April 9, 2026.

Beast Quest isn’t a difficult or lengthy game as it’s designed to appeal to all ages. Unlocking the Platinum trophy takes a little over five hours by most estimates. There are no multiplayer/online elements.

“Embark on an epic action-adventure to save the Kingdom of Avantia from ruin,” an official overview reads. “Based on the best-selling fantasy novels, Beast Quest comes to console for the first time ever, with a rich, progressive storyline, vibrant settings, and an excess of compelling challenges.”

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The Morning After: NASA’s Artemis II is on a voyage around the Moon

NASA’s Artemis II successfully launched on April 1, with its crew on a 10-day mission to circle the Moon. It’s the first crewed Artemis flight and a major step toward humanity returning to our little neighbor in the future. Since launch, the vehicle has separated from its launch system and been manually piloted, testing how the Orion capsule will dock with future lunar landers. There have been some snags, however: The onboard toilet went awry, and Microsoft Outlook has been acting screwy.

Jokes aside, there is something magnificent about seeing humanity taking to the stars once again. That, for all of our worst instincts, we can still come together to solve problems and explore beyond our own horizons.

— Dan Cooper

Donut Lab
Donut Lab

At CES 2026, a Finnish–Estonian startup claimed to have invented a world-changing solid state battery. Rather than explain how it did so, it engaged in a lengthy campaign teasing out data that didn’t quite support its explosive claims. We’ve dived deep to separate truth from hype and found there’s little of the former and far, far too much of the latter.

Continue Reading.

Roland Go: Mixer Studio
James Trew for Engadget

As James Trew says, $300 is a lot for a portable mixer in this class, but Roland’s brand new Go:Mixer Studio justifies its price. Unlike its predecessor, the Pro-X, it gets a second XLR port, MIDI connectivity and a display offering visible VU meters. That you can also use it as a desktop interface adds another layer of icing on an already sweet cake.

Continue Reading.

WWDC 2026
Sam Rutherford for Engadget

WWDC 2026 isn’t until the summer, but we’re already collating enough rumors from the mill to bring you the inside skinny. Early reports suggest Apple is making this a Snow Leopard year, tidying up after itself inside its software rather than going hard on new features. Hopefully, that will see the gaudier excesses of Liquid Glass dialed down, a lot of trimmed cruft and stability improvements. Oh, and some guff about AI.

Continue Reading.

Image of the Robosen Soundwave standing in front of a plant.
Sam Rutherford for Engadget

There are some things in life that would normally be a hard sell, a $1,400 boombox that could just about move around with poor sound quality being one of them. Dress it up as Soundwave from the original Transformers toy line / cartoon, however, and suddenly Sam Rutherford is racing for their wallet.

Continue Reading.

Image of the Soundcore Nebula X1 on a dais in the center of a beautiful French living room
Steve Dent for Engadget

Nebula’s built quite the track record for making projectors you’re actually proud to show off. Its latest is the X1 Pro, which combines a beefy 4K projector with a 400-watt Dolby Atmos 7.1 speaker system. That’s a hell of a lot of tech in a single package and is clearly at home at the center of a backyard movie night under the stars. But is it worth the $5,000 asking price? For that, you’ll need to read Steve Dent’s review.

Continue Reading.

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NASA's Artemis II mission has left Earth's orbit

The Integrity, the name of the Orion capsule carrying Artemis II astronauts on a trip around the moon, has left Earth’s orbit. NASA has announced that it has successfully completed a key burn of Orion’s main engine. That six-minute firing of the engine provided approximately 6,000 pounds of thrust, which gave the spacecraft the acceleration it needed to set it on its path to the moon. “Today, for the first time since Apollo 17 in 1972, humans have departed Earth orbit,” said Dr. Lori Glaze from NASA Headquarters in Washington. “Orion is operating with crew for the first time in space, and we are gathering critical data, and learning from each step.” Commander Reid Wiseman called seeing “the entire globe from pole to pole” after leaving Earth’s orbit a “spectacular moment.”

Artemis II launched on April 1 at 6:35PM Eastern time after a couple of delays caused by a hydrogen leak and then a helium issue. It’s the first crewed flight of the Artemis program and the first time humanity has ventured beyond Low Earth Orbit after the Apollo program shut down. Within a few hours after its launch, the astronauts reported an issue with their onboard toilet, which crew member Christina Koch eventually fixed. Commander Wiseman then reported to mission control that they were having problems with Microsoft Outlook on the Surface Pro device they were using. But they were ultimately manageable setbacks that wouldn’t prevent the crew from achieving the mission’s goal.

The mission is taking NASA astronauts Reid Wiseman, Victor Glover and Christina Koch, as well as Canadian Space Agency astronaut Jeremy Hansen, on a 10-day trip around the moon. On April 6, the spacecraft will pass by the far side of the moon that humans have never directly seen before, and the crew will take photographs, as well as provide their own observations of the lunar surface.

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Thursday, 2 April 2026

Controversial Chinese Game Gets Positive Response on PS5

PS5 game Revenge On Gold Diggers

A controversial Chinese interactive game is finally out on the PS Store, where it has received a positive response from PS5 players. Revenge On Gold Diggers caused widespread controversy in China when it was originally released in 2025, prompting social media backlash and international news coverage.

PS5 interactive game Revenge On Gold Diggers gets PS Store green light despite controversy

Revenge on Gold Diggers is an FMV in which the player, a male who has been hurt by “gold diggers,” seeks revenge against “a ruthless gold digger ring.” The game received backlash on Chinese social media due to perceived sexist content and objectification of women.

Revenge On Gold Diggers attracted the attention of international media, like the BBC, and its developer was reportedly banned from Chinese social media platforms. The title was subsequently changed to “Anti Romance Scam Simulator” in China, but the English version retains the original title and, surprisingly, got the green light from Sony to launch on the PS Store.

Despite all the hoopla, Revenge On Gold Diggers earned a very positive response from players on Steam and became one of the best-selling games in the world. On the PS Store, it boasts a rating of 5/5 stars based on 50 (and counting) verified votes.

Revenge On Gold Diggers costs $14.99 on the PS5 and is available in the PS Plus Premium cloud streaming library.

The post Controversial Chinese Game Gets Positive Response on PS5 appeared first on PlayStation LifeStyle.



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Apple's controversial Fitness VP Jay Blahnik is retiring

Jay Blahnik, who served as Apple’s Fitness chief for almost 13 years, has announced that he’s retiring this July. According to The New York Times, Blahnik told employees in an email that he was leaving “to spend time with his family and make an exciting move to New York City.” Blahnik is retiring less than a year after The Times reported on allegations that he was "verbally abusive, manipulative and inappropriate” towards his employees, creating a toxic workplace environment.

Approximately 10 out of the 100 employees under his leadership had reportedly sought extended leaves of absence for mental health concerns since 2022. One employee had sued him and Apple, accusing him of bullying her, and the case will go to trial in 2027. Apple had also allegedly settled a complaint by another employee, accusing him of sexual harassment. The company had conducted an internal investigation after employees reported him, The Times said, and found no evidence of wrongdoing from his side. Employees told the publication that they felt Apple was more concerned with protecting the image of a notable executive than addressing their issues.

Blahnik oversaw the company’s Fitness+ subscription service during his time with the company. Prior to that, he helped create Apple Watch’s fitness features and was also known for creating Apple’s famous activity rings.

This article originally appeared on Engadget at https://ift.tt/lTIQKh8

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Wednesday, 1 April 2026

Meta is testing an Instagram Plus subscription service with exclusive features

Meta is testing a new subscription service for Instagram that offers users "exclusive" features like the ability to post Stories for longer than 24 hours. Screenshots promoting "Instagram Plus" have been spotted by users in the Philippines and Mexico in recent days. 

According to screenshots shared by social media consultant Matt Navarra, a subscription to Instagram Plus comes with a number of Story-focused features not otherwise available to Instagram users. This includes the ability to create multiple "audiences" for Stories posts, see info about who has rewatched your Story, search the list of people who have viewed your Story, preview Stories posts, extend Stories longer than 24 hours and create  "spotlight" Stories. It also mentions something called “super hearts” for reacting to Stories.

A spokesperson for Meta confirmed the test to Engadget, saying that Instagram Plus is currently available in “a few countries,” but didn’t say which. A dedicated help page on Meta's website says that this feature is not available to everyone right now.”  The spokesperson confirmed the feature list shown below, and added that “preview” would allow people to see some of another user’s Story without “showing up as a viewer” and that Stories posts could be extended for an additional 24 hours. “Our hope from these tests is to understand what’s most valuable to people in a premium feature set,” the spokesperson said.

A list of features that come with Instagram Plus subscriptions.
A list of features that come with Instagram Plus subscriptions.
Threads

It seems that early versions of the service are priced fairly cheaply, with the prices in the Philippines landing at 65 PHP (about $1.07 in USD) a month and in Mexico at $39 MXN (about $2.15 in USD) a month. Meta is also offering prospective users a free one-month trial of the service.

The idea seems to be closely modeled after Snapchat+, which also offers bonus features to the app's power users. Launched in 2022, the service has racked up more millions of subscribers and has become a significant driver of non-advertising revenue for the company.

Now, Meta is looking to boost its subscription revenue too. The company said earlier this year it would test new types of subscriptions, including those focused on AI features. Elsewhere, Meta has also been pushing its Meta Verified subscriptions more aggressively. Over the last several weeks, I've repeatedly seen promotions for discounted Meta Verified plans with an initial one-month trial starting at $1 (the cheapest Meta Verified plans typically start at $14.99/month). The company has also recently tested link-sharing features in Instagram captions for subscribers and limits on link-sharing on Facebook for non-subscribers. 

This article originally appeared on Engadget at https://ift.tt/tXsmfDJ

from Engadget is a web magazine with obsessive daily coverage of everything new in gadgets and consumer electronics https://ift.tt/tXsmfDJ

Tuesday, 31 March 2026

Hit 2024 PS5 Adventure Game 60% Off on PS Store, Lowest Price

Until Then PS Store deal

A fan-favorite 2024 PS5 adventure game is 60% off on the PS Store in a limited-time deal that ends next week. Polychroma Games’ Until Then is at its lowest price on the platform, where players have awarded it a rating of 4.87/5 stars based on nearly 4,000 verified votes.

Fantastic adventure game Until Then is under $10 in limited-time PS Store deal

PS5 players can grab Until Then for just $7.99 until April 9. After this date, it’ll cost you $19.99.

Until Then doesn’t require PS Plus to play, but Premium members can access a full game trial and cloud stream the title. Progress from the trial (including trophies) carries over to the game.

Until Then is a narrative adventure. Players step into the shoes of high school student Mark Borja, who lives alone in the Philippines while his players work abroad.

“In a world still recovering from catastrophe, Mark Borja and his friends navigate the joys and woes of another year of high school,” an official overview reads. “A fateful meeting sets off a chain reaction, upending Mark’s life. People disappear, and memories prove unreliable. Uncover a hidden truth with Mark and his friends in this narrative adventure and race to unravel the mystery before it’s too late.”

The post Hit 2024 PS5 Adventure Game 60% Off on PS Store, Lowest Price appeared first on PlayStation LifeStyle.



from PlayStation LifeStyle https://ift.tt/kmcP84i

Popular PS5, PS4 Multiplayer Game Shutting Down After 10 Years

Rec Room PS5, PS4 shutting down
The Library Bar in Rec Room by SolidNicorasu

A popular 2016 multiplayer game is unexpectedly shutting down soon on all platforms, including the PS5 and PS4. Rec Room is a free multiplayer social hub of sorts where players from all over the world build and play games together. The game boasts millions of player-created “rooms,” like “The Library Bar” pictured above by creator SolidNicorasu.

PS5, PS4 game Rec Room shutting down as its dev couldn’t make it profitable

Over the past decade, Rec Room reached over 150 million players worldwide. But despite its popularity, developer Rec Room Inc. was never able to make a profit.

“We never quite figured out how to make Rec Room a sustainably profitable business,” the studio said in a candid post announcing the shutdown. “Our costs always ended up overwhelming the revenue we brought in. We spent a long time trying to find a way to make the numbers work, but with the recent shift in the VR market, along with broader headwinds in gaming, the path to profitability has gotten tough enough that we’ve made the difficult decision to shut things down.”

Rec Room will close its doors on June 1, 2026, at noon PST. The game, which doesn’t have any trophies, will no longer be playable after this date.

As of today, new accounts cannot be created, and existing Rec Room+ memberships will be extended until the aforementioned closure date.

Those who want to preserve their creations and data are advised to read the announcement in full, as it contains an FAQ covering all the questions players may have.

The post Popular PS5, PS4 Multiplayer Game Shutting Down After 10 Years appeared first on PlayStation LifeStyle.



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Disney’s AI Olaf Falls Down Dead In Front Of A Crowd Of Children

Olaf

It might be the greatest moment ever captured on video

from Kotaku https://ift.tt/AOHENdS

Monday, 30 March 2026

Sophie Turner Injury Halts Tomb Raider TV Series Production

Lara2

Filming has stopped from anywhere between two weeks and forever, depending on who you believe

from Kotaku https://ift.tt/tFzqVJh

Sunday, 29 March 2026

YouTuber Constructs Dedicated Warehouse To Preserve PC Gaming’s Coolest Oddities

Lazy Game Reviewer

Following Hurricane Helene, the beloved YouTuber known as Lazy Game Reviewer did something not so lazy

from Kotaku https://ift.tt/qJZQ6yl

Players Keep Finding Veronica Easter Eggs In Resident Evil Requiem

Resident Evil Code Veronica

Rumors of a Code Veronica remake have been swirling for a while, but Requiem's in-game hints are the most intriguing evidence yet

from Kotaku https://ift.tt/fnN6WzD

Crimson Desert 1.01 Patch Fixes Cow Herding, Other Quality Of Life Updates

A warrior appears in the woods.

The patch is surprisingly robust, bringing fixes for everything from flight stamina cost to improved controls

from Kotaku https://ift.tt/Umz9ce6

Epic Lays Off An Employee With Terminal Brain Cancer Who Can’t Get Life Insurance Now

Tim Sweeney appears on stage during an Unreal Fest event.

The family is asking for help as it navigates the unthinkable

from Kotaku https://ift.tt/F5kXYHJ

Saturday, 28 March 2026

PUBG: Blindspot Is Shutting Down After Only Two Months

PUBG: Blindspot

The top-down tactical shooter never even made it out of early access

from Kotaku https://ift.tt/B0Ft4sk

7 Things We’d Love To See A Zelda: Ocarina Of Time Remake Borrow From Breath Of The Wild

Link and Shiek fight monsters.

A rumored remake of the N64 classic has room to evolve without losing the magic of the original

from Kotaku https://ift.tt/Un56hjb

Studio Behind Last Year’s Critically Acclaimed Cozy Sim Shutting Down After Failing To Get Its Cool New Prototype Funded

Two characters look out at the road in front of them.

Ivy Road is closing its doors after one last update to Wanderstop

from Kotaku https://ift.tt/Xpl4HMS

Kingdom Come: Deliverance 2’s Translator Says He Was Fired Because Warhorse Plans To Use ‘AI For All Translations Going Forward’

Official Artwork For Kingdom Come Deliverance 2 Deep Silver

The English translator and editor for KDC II claimed that he's been replaced with AI in a bid to make Warhorse Studios "more effective" and "save finances"

from Kotaku https://ift.tt/nIURrKZ

Friday, 27 March 2026

Crimson Desert Could Be Coming To Switch 2, Although ‘There Are Aspects We Have To Give Up On’

Crimson Skies2

It seems it'd take a lot of downscaling to get the RPG running on Nintendo's hybrid console

from Kotaku https://ift.tt/80emxo5

PS5, PS4 Owners Get 7 Capcom RPG Remasters Out Today on PS Store

PS5, PS4 Owners Get 7 Capcom RPG Remasters Out Today on PS Store
(Image Credits: Capcom)

The first quarter of 2026 has almost come to a close. Although it feels like the year has just begun, there have been numerous PS4 and PS5 games that have launched on the PlayStation Store that are worth checking out. From Resident Evil Requiem to Life is Strange: Reunion, there seems to be something for every gamer. That now includes Mega Man Star Force Legacy Collection, the latest retro collection from developer and publisher Capcom.

What is Mega Man Star Force Legacy Collection?

Developed and published by Capcom, Mega Man Star Force Legacy Collection includes seven games from the Mega Man RPG sub-series that were originally released for the Nintendo DS between 2006 and 2008. These new versions include enhanced music and graphics, as well as extensive customization features, including camera panning, speed boost, encounter rate, and HP recovery after battle.

Here is a trailer and description of the Mega Man Star Force Legacy Collection, giving players an idea of what to expect from the collection:

“It is the year 220X, and the world has rapid advancements in Wave technology. Our protagonist, 11-year-old Geo Stelar, refuses to go to school as he mourns the disappearance of his astronaut father. One night, Geo is at the observatory gazing at stars as he usually does. Suddenly, his Transer picks up a signal from space, and he is hit with a powerful electric shock! When he finally comes to, an alien with an electromagnetic wave body called Omega-Xis is standing over him…”

Mega Man Star Force Legacy Collection is available now for PS4 and PS5 on the PS Store. Regardless of which version players will end up downloading, it will cost $39.99. There is only one version of the game on the digital storefront, so players won’t have to worry about getting the correct version for their designated platform.

The Mega Man Star Force Legacy Collection has received decent reviews upon today’s release. According to the review aggregate site Metacritic, it has garnered an average score of 73 based on 17 critic reviews. In our review, we gave it an 8 out of 10.

“With a lot of customization options, Mega Man Star Force Legacy Collection allows you to enjoy these seven RPGs on your own terms,” reads our review. “They’re a lot of fun to revisit, and the more action-oriented approach makes them meaningfully different from the Battle Network games despite their shared DNA.”

The post PS5, PS4 Owners Get 7 Capcom RPG Remasters Out Today on PS Store appeared first on PlayStation LifeStyle.



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Thursday, 26 March 2026

I Can’t Stop Playing This Terrible Game, So Maybe It’s Really Good?

Timber Rush 0

It's not. It can't be. But what if it is? Or maybe I just like bad games? And what if it's genAI? Oh god, this is breaking me

from Kotaku https://ift.tt/5KXHy8i

Uber and Pony.ai are testing a robotaxi service for Europe

Uber and Chinese company Pony.ai are gearing up to launch a robotaxi service for Europe, starting with Zagreb in Croatia. The companies are working with Croatian company Verne, which will provide the service ecosystem and operational framework for the service. They’re using Arcfox Alpha T5 vehicles made by Beijing-based automaker BAIC Motor powered by Pony.ai’s Gen-7 autonomous driving system. Initially, the autonomous rides will be offered on Verne’s app, but they will eventually be available through Uber.

In their announcement, the companies said they have already started on-road testing in Zagreb, where the service will be available “soon.” They’re hoping to expand it to other European cities in the future, and then to more markets, with the goal of deploying a fleet with thousands of robotaxis over the next few years. Verne will be in charge of securing regulatory approval for the rollouts, while Uber has agreed to invest in the Croatian company.

This is but one of Uber’s partnerships centering around its efforts to offer more and more driverless rides to its passengers. Just earlier this month, it announced that it was launching a pilot program for a robotaxi service in Tokyo in late 2026 with Nissan and UK self-driving startup Wayve. Uber also started offering robotaxi rides to passengers in Las Vegas at the same time. The fleet deployed in the city is made up of Hyundai Ioniq 5 autonomous EVs, developed in partnership with Motional.

This article originally appeared on Engadget at https://ift.tt/fmsUq0K

from Engadget is a web magazine with obsessive daily coverage of everything new in gadgets and consumer electronics https://ift.tt/fmsUq0K

Oversight Board tells Meta expanding Community Notes outside of US poses 'significant' risks

Meta didn't consult its Oversight Board last year when it announced sweeping policy changes to content moderation and a rollback of third-party fact checking in the United States in favor of Community Notes. But the company did ask the board for advice on how to expand the crowd-sourced fact checks to other countries.

Now the Oversight Board is publishing its advice to Meta. In a 15,000-word policy advisory opinion, the group urged Meta to be cautious with an international rollout, warning that an expansion of the program could "pose significant human rights risks and contribute to tangible harms" if safeguards are not put in place. 

The board, notably, was asked to weigh in on a fairly narrow set of questions, including how it should evaluate whether to withhold the feature in certain countries. Meta "respectfully" asked the Oversight Board to avoid "general" critiques about the system, which it has said is modeled after X.

In its opinion, the Oversight Board said that Community Notes "could enhance users’ freedom of expression and improve online discourse" with enough safeguard. But it recommended Meta withhold the feature in countries with "high polarization," as well as countries in the midst of a crisis or "protracted conflict." The board also said that Meta should avoid countries with a history of organized disinformation networks, because the notes may be more easily manipulated in such places, and countries with "linguistic complexity" that Meta may be ill-equipped to understand. 

Depending on how you interpret that advice, that could exclude quite a few countries, though the board stopped short of making country-specific recommendations. Still, it raises questions about how closely Meta will follow the suggested guidelines. For example, the United States could be considered a country with "high polarization." (Community Notes has been live in the US for more than a year.)

While the Oversight Board was careful to say it "neither endorses nor opposes" an expansion of Community Notes, it did discuss Meta's approach to fact checking, noting that its partnerships with outside fact-checking organizations are still largely in place outside of the US. And the opinion cautions against ending these relationships, noting that research into Community Notes on X shows that authors writing notes often rely on work done by professional fact checkers.

"Community Notes and fact checking are not mutually exclusive," Oversight Board member Paolo Carozza tells Engadget. "One doesn't have to replace or substitute for the other, they can coexist. And in some situations, there are really important reasons for them to coexist. The board really deliberately stayed away from any kind of suggestion that the introduction of Community Notes ought to result in the removal or ending of fact checking."


This article originally appeared on Engadget at https://ift.tt/nfRFCxa

from Engadget is a web magazine with obsessive daily coverage of everything new in gadgets and consumer electronics https://ift.tt/nfRFCxa